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DM-Kamchikawata | | Map Info |
| | File Name | dm-kamchikawata.zip | Author | pseudosafari | Gametype | UT2k3 Deathmatch | Date Added | 02-23-2006 | File Version | 1.00 | File Size | 13.57 mb | Player Count | 2 - 4 | Map Description | A small deathmatch arena built by an ancient totemic people. Architecture inspired by some pictures I had of Native American totems.
Any comments or criticism welcome. | Review Rating | -- | User Rating | 4 | Overall Rating | -- |
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|  | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| goldfenix 02-24-2006 12:25 AM MST | Rating: 4 | | Map is slow, has many overlaping meshes and textures, and needs light! The sky is also plain and solid of color.
| Kantham 02-25-2006 12:52 AM MST | | don't played it yet, but the totem looks awesome. Gameplay is one of the most important thing in UT.
| pseudosafari 03-04-2006 12:45 PM MST | | Thanks for the comment. I'll have to work on optimising my next map and perhaps using less small meshes. I don't understand what you mean by light? The totems are a light source and I used a sunlight actor for the outside.. The sky was a real blunder as I made the map with fog in mind and hadn't really taken into account that some people might play without it. Is it possible to force distance fog for a level as in this map I want it present to enhance the theme
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