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Map Info

GametypeUT2k4 Capture The Flag
Date Added07-21-2005
File Version1.00
File Size11.28 mb
Player Count10 - 1
Map DescriptionNone
Review Rating --
User Rating9
Overall Rating --


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Map Comments

07-21-2005 02:32 PM MDT
Rating: 9.5 
Really outstanding ctf map. There is alot of places to explore, the skybox is very nice, it really bring more life to the map. The flag rooms are half-life-ish. Really cool light effect with the windows and lightmap. Wich light map is it by the way? 16,8?

The fps where a little low when i was in the middle, and the sounds are a bit out loud. It's probably just me, but i think that the bots are only using the path that lead right in the center :/

07-21-2005 03:05 PM MDT
Rating: 9 
Pure goodness.

reminded me a lot of a HL2 map, and that is a good thing. Its fun to play... the layout is complex, but easy enough to learn, and just fun to play. The map is superb looking. It is industrail, but it stands out from other industrail maps, and it impressed me even more than Redkin. This map is a piece of art.

Doc K
07-24-2005 04:11 PM MDT
Rating: 9.5 
Looking forward to downloading this one when I get home. I assume this is a reinterpretation of UT99's CTF-Hydro. I loved that map and this looks like it's a worthy successor.

[EDIT] 7.24.05

All I can say is... OMFG!. Pure ownage. i337 mappage. This surpasses most, if not all retail maps (and 3rd party maps too) If TheSpoonDog isn't mapping professionally yet, all I can say is... WTF not?!.
After an extensive exploration of this map (no botplay yet) I found almost nothing wrong and oh so much right. Most notably, the water in the center of the map is by far the most realistic depiction of rushing water I've yet seen in any map/game, UT2K4 or otherwise. Granted, I've only played a relatively small % of what's out there, but I can't imagine anyone doing better. I assume custom textures were used.
Whatever the method, the result rocks. Keep up the great work SpoonDog!

07-21-2005 04:53 PM MDT
Rating: 9 
Perfect followup to CTF-Hydro32. Very outstanding map. I normally don't comment on maps or anything but this one is just too nice to not comment on.

2 semi-issues I have though (really not big problems/issues):

1: Redeemer is very hard to get to if you don't know what you're doing. (Who uses that anyway?)
2: You can go above the map via the sniper room (some pipes you teleport onto then there is a open vent to teleport through)...can't exactly get a flag carrier up there but I can see how campers would love it with LG.

07-22-2005 05:18 PM MDT
Rating: 10 
You know..
normally i dont do stuff like this.. but..
ahh screw it!

2 nitpickings though, the doors up high in the flagroom are bit.. to big, and the elevator textures lack detail.

BTW EDIT: lol, check:

07-22-2005 02:23 AM MDT
Rating: 8.5 
Just the only dumb nitpicks I found in this map, next to being almost perfect:

- The greenish light at the far end of the tunnels have no indication of a lightsource.
- The lightsources inside the vent system are bleh realism-wise.

other than that this map is ownage. Great job Spoon

07-22-2005 03:47 AM MDT
Cool map and shows how to make a good remake instead of brainlessly copy pasting bsp, slapping in some meshes and making no changes to the original theme, floorplan or gameplay. Real remake and cool changes. Specially floorplan.
The light has great shadowstuff but the colors look uncoherent at times and lack enough highlights and smaller lights to create a lighting composition, its relying completely on its sharp shadowstuff that often leave big areas in 1 type of dark ambient light which is uninteresting to look at regardless of realism style. Eg the middle.
Big pipe tunnel is great tho :P

07-22-2005 06:05 AM MDT
Rating: 8.5 
The best CTF map to show up in ages!

07-22-2005 06:58 AM MDT
Rating: 9 
What Fordy says..... oh, nine.

07-22-2005 09:24 AM MDT
Rating: 8 
Another quality SpoonDog map :)

Now we just need some good remakes of HallOGiants and Orbital.... :)

07-22-2005 12:23 PM MDT
Rating: 9.5 
my favorite ctf map back in true rockage style

07-22-2005 12:24 PM MDT
Rating: 9.5 
yes indeedy

07-23-2005 04:57 AM MDT
Rating: 9 
Truly a great piece of work. Had quite a bit of trouble finding my way around at first, and even still there's about a zillion ways to go so it's hard to keep track of things. I also didn't like how you can't dodge over to the 100a as a flag carrier. There are ladders right there that you can reach; why should we be unable to just climb up them? Eh well.

07-23-2005 07:05 AM MDT
Rating: 9 
Nuf said, I Love spoondogs' maps! This one shows why.

07-23-2005 08:15 AM MDT
Rating: 9 
Awesome! It has become my favourite big-sized CTF map!
Looks very nice, I like the realistic lighting the most. The big pipe owns too... And my framerates stay OK. :D
I like the layout, I played a couple of times and I haven't learnt all the connections and ways to attack/escape yet. The sniping position works well.
Teamwork is required to win here. The bots are helpful enough.

07-23-2005 05:00 PM MDT
Rating: 10 
Fantastic! Excelent remake of the old map...

07-24-2005 12:21 AM MDT
Rating: 9 
I really liked it. Great graphics and good layout.
I liked the original UT version as well.

07-24-2005 12:42 PM MDT
Rating: 9.5 
One of the best looking and most solid UT2K4 maps I've seen and played. And I don't even like CTF.

One thing I would have liked to see, given the talents of this mapper, is a new water rapid texture - they look great nonetheless.

07-27-2005 03:54 PM MDT
Rating: 9 
Solid graphics, solid gaming... couple tweaks needed...

I have not played a single 2k4 map that had a layout that was this diverse for a flag runner. It's fast paced, fun, challenging, and extremely competitive.

For the competitive gamer, this ranks right up there with the best. I can't wait to see the League Edition version.

08-20-2005 04:28 AM MDT
>A very 1337 map. The sharp lighting reminded me of Half Life 2 lighting, some of the floor plan alludes to its predecessors but is still different, the water is some of the best iv'e seen, and about getting on top of the map through the screen, it looks like you ment for it to be like that.

11-15-2005 10:07 AM MST
Rating: 9.5 

02-15-2006 10:42 PM MST
Rating: 9 
Good job Spooner!

04-20-2008 07:09 PM MDT
Rating: 8.5 
Very good map.

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