HomeMapsServersForumsMy NaliSubmitChatLinks
Fri, May 24, 2024
Latest Additions
Latest Reviews
Latest Comments
UT Color UT UT2k3 color UT2k3
U2 UT2k4

NaliCity Mothership




Advanced Search



Welcome to Nali City
Register | Login

Map Info

GametypeUT2k4 Onslaught
Date Added06-28-2005
File Version1.00
File Size11.32 mb
Player Count12 - 32
Map DescriptionA large, cliff-carved onslaught map with twelve fortresses dotting an autumn landscape. Two of these nodes are spur nodes in the default node layout (meant for 32 players). Lower player counts might have better games in the other included layouts. Although the map itself is pretty large, nodes are spaced similarly to Tropic, so action is always constant with few players. Vehicles are plentiful, even with a full load, and all have their jobs to fulfill.

This level is a namesake of SNK's masterpiece, Crystalis.

***This map requires the ECE Bonus Pak!
Review Rating --
User Rating7.5
Overall Rating --


No review currently available for this map.
Click here to request a review of this map.

Map Comments

06-28-2005 02:22 PM MDT
Rating: 8 
A defferent look that plays well and is just wowwwwwwwwwwwwwwwwwwwwwwwww.

06-28-2005 05:16 PM MDT
Rating: 7.5 
Do not let my 7.5 stop you from downloading this map it is ace! Some small things I did not like has to do with water and the lack of blending and some lighting choices. But overall this is an awesome ONS map! Fps are very good for me.

edit: doh fixed :D Yeah I really do not want to own anybody with my bad mouse wheel.

06-28-2005 11:36 PM MDT
Rating: 6 
actualy desp, your rating is 7.0 and not 7.5

another scroling problem like on ONS-mothership? :P

Played the map. I am very dissapointed. The colors are medieval looking, but the feeling in the map is rather odd. Also, the major glitch is obviously the bots and the vehicles. You designed it wayyy too narow. The bots unlock the vehicles for nothing so i can pick them up if they destroy my raptor. I also feel like there is too much paladin.

i kinda like the bridge, but i am very dissapointed though. But at least the node are not open for mega snipers. So that's good. And yes , good fps.

06-28-2005 09:42 PM MDT
Rating: 8 
Wow...this is the best ONS map I've played to date. I'd was waiting for someone to do the whole medievil thing for quite sometime now. Hunter, this is your greatest creation yet. The rolling plains and sunset-lit mountains make this a winner. I love the atmosphere. It gets a little sketchy around the water areas in the way of that water-mist emitter and the fluid surface but otherwise great work on the map. It lags quite a bit on the approach to the bases and the bots are rather retarded. If you can get past these little quibbles, dl this immediately. It'll quickly become the smartest thing you've done today.

06-30-2005 01:46 PM MDT
Rating: 6.5 
Well, for one thing, way way too tight, "that's a UT problem" no, actually it's not, th ebots must have a little room to get vehicles around, that's your scaeling problem.
Hell, i think it's too tight :p

graphics: awesome, i like it!

gameplay, well, needs some, i put it on my lan party and everyone agreed that the openings are WAY WAY too tight.

bottom line: just because the bots and players should be able to make it, doesn't mean they can, open it up just a touch.

About Nali City | Staff | Contact Us | Report an Error | Privacy Policy
Become a Reviewer | Review Schema | Stats

Copyright © 1998-2024 BeyondUnreal, Inc.

PHP/Coding by MassChAoS, Iridium, Varpu, and Yoda.

Website design by Olento. Modified by MassChAoS.

NC3 concepts and ideas by the NC3 community,
MassChAoS, Varpu, Yoda, Bangout, and Luquado.

NaliCity founded by QAPete.