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Map Info

GametypeUT2k4 Other
Date Added05-28-2005
File Version1.00
File Size31.92 mb
Player CountNA
Map DescriptionHourPitores is free texture pack for the Mod and Level community featuring over 80 high res textures in a tech industrial style. Most textures are dark red with light yellow but there are also blue variants avaiable for team game mapping. All shaders, material types, footstep sounds, compression levels, detail textures etc have been set.

Free for all non commercial use.
A jpg gallery, exact terms of use, more info and other stuff can be found on

Three UT1 example maps have been created. N3oDoc's DM-Cityzen, KaMi's CTF-Gataka and DarthWeasels DM-Raze.
Review Rating --
User Rating9
Overall Rating --


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Map Comments

05-29-2005 06:34 AM MDT
Rating: 9 
What I missed in the HourIndus pack is now in this one: Lots of red and blue textures for team-based gametypes. There also is more interesting stuff. A must have for mappers. Thanks to Hourences again. :)

05-29-2005 03:40 PM MDT
ik schreeuw net door de kamer:

heeftie weer een fawking texture pack,
die gast die roelt!!

good job hour m8.

05-31-2005 08:39 AM MDT
Rating: 9 
Thanks Hourences, what about the map in the picture though will it ever see the light of day? Or has it already?

06-01-2005 01:40 AM MDT
Oh bummer

/Me delete Hourindust.utx to remplace new file.

06-01-2005 06:13 AM MDT
cunning stunds, check the description

easy to keep good colour composition with this set, less random in colours than most 2k4 packs

02-02-2006 12:14 AM MST
Rating: 9 
I have a question for Hourences if he reads this:
In your Hour Pitores Texture Pack, why did you put do not use on all the specularity masks? Because there is one that I desperately need (LRSpecularityMetalwall2 I think it is).

Rating is 9 because cant use all the stuff that comes with the pack.
isn't all stuff in the pack free to us mappers?

Alright cool. I have never known how to make a opacity or anything similar to it, like a spec. mask. Yesterday I discovered how to properly make a cubemap/tex env. I will mention your name in my readme if I decide to use your content, which I have.

What about Paint Shop Pro X? How do I export it as a usable file type instead of direct draw surface?

01-14-2006 09:57 AM MST
Some might be missing because I was too lazy and because I didnt want to increase the filesize any further
I cant find the texture you mean. It could be that only the red or only the blue version of the texture has a spec, in that case its pretty simple for you to adjust that
And even if it really has no spec its not hard to make one yourself. Export the texture, make it grayscale + lots of increased contrast in photoshop and save it as a texture with alpha, and then assign it to a shader like I used

And yes they are all free to use if its not commercial + mention my name + site prefferably too in your readme

Thanks to all the people who've used the pack btw, I saw some nice creations

Sicko -> Its Phalanx, and try the site again now. GSI screwed over my code with their stupid scripts

01-13-2006 10:33 AM MST
Rating: 9.5 
very nice pack. i liked the last one (indusx) better for the variety of textures, but nevertheless this one is way better than a lot of other tex packages (including the stuff i was/am making ^^)
maybe i'll make a br map with this :D
great work!!!

Sicko Teddy
01-13-2006 09:12 PM MST
I tried clicking and saving JPGS of the textures from Phoenix.. blah blah site you have it on, but they don't open up as enlarged versions.
Are they active or it's problem on my side..?

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