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DM-SMP-DungeonOfMadness | | Map Info |
| | File Name | dm-smp-dungeonofmadness.zip | Author | [R.S.C]J.R.B.77 | Gametype | UT2k4 Deathmatch | Date Added | 03-07-2005 | File Version | 1.00 | File Size | 1.99 mb | Player Count | 6 - 12 | Map Description | A arena set in a dungeon...Watch out for the double damage trap. | Review Rating | -- | User Rating | 6 | Overall Rating | -- |
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|  | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Chavez 03-08-2005 01:30 PM MST | Rating: 6 | | Good Map! The idea is not new, but a good layout, lots of z-axis action. Like this pillars. Some good custom static meshes (only one hint: The celldoors are large, over 2000 tris, you could save performance, if you delete some of the unseen faces in maya, but at least, performance is not a problem of your map). Also I think the moss sheets should be converted in static meshes. But this are more mapping topics, in this case not noticeable for the player. But the planks could be "rounded up" with blocking volumes, had sometimes problems, if I tried to run and jump arround the plankramps. The cells are a bit empty. The lava room is a good idea, but could be visually more attractive. IMO (now I am going to use this abrev. ,too) there are to many weaponbases, heathvials and ammo. Lighting could be more varied.
Good fast gameplay, lots of fun playing here, found no major bugs, but could be visually more attractive and varied.
| [R.S.C]J.R.B.77 03-11-2005 09:01 PM MST | | Thank you for the comment
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