NaliCity
HomeMapsServersForumsMy NaliSubmitChatLinks
Wed, December 12, 2018
Latest Additions
Latest Reviews
Latest Comments
UT Color UT UT2k3 color UT2k3
U2 UT2k4

NaliCity Mothership
65.39.251.19:7777

Search

-Game-

-Map-



Advanced Search

Menu



more...
more...
more...

Welcome to Nali City
Register | Login


CTF-Horus 
Map Info


 
File Namectf-horus.zip
AuthorEvil Atje
GametypeUT Capture the Flag
Date Added05-28-2000
File Version1.00
File Size2.09 mb
Player Count12-16
Map DescriptionNone
Review Rating --
User Rating9
Overall Rating --

 
Review


No review currently available for this map.
Click here to request a review of this map.

 
Map Comments


DiFool
06-17-2003 08:47 PM EDT
Rating: 9 
Another oldie but goodie...

The thing I would quibble about most here is the bots.
For some reason most of the defense nodes are OUTSIDE
the flag room, which means frequent caps. They also
don't use the flank routes outside, which often lets
me sneak in the back way using the t-loc. But the
various semi-independent routes helps a lot (my primary
criteria for a CTF map). Probably the only negative
against the design would be the flow being just a tad
clunky...


D R E W
09-05-2003 08:17 PM EDT
Rating: 9 
Great CTF map! I was very impressed. Very creative architecture which kept a consistent theme thoughout the map. Great job texturing and lighting, with good attention to detail. The lighting set such a great atomsphere and tone to the various parts of the map which made you feel there. Therefore, good choice for the name of the map, horus, god of the sun. Good use of teleporters and signs associated with them. Gameplay was great. It is definetly a CTF map made to be played with a large volume of players. I loved how so many choices are given to the player in the map by way of escape areas, sniping, and strategy. Loved how the underwater element was integrated into the map in a realistic manner. Great weapon placement and weapon selection. FPS was relatively high and constant, and gameplay was consistant. Outdoor and indoor lighting could be improved in some areas (e.g. unusual shadows cast outdoors and light with no lightsource indoors). Overall, great map!

Shao
09-05-2003 10:11 PM EDT
Rating: 9 
great Job Forever!

Toothpick
09-12-2003 09:14 AM EDT
Rating: 8 
TO big.
And i love traps. But this map contains not 1.. It is a perfect map for traps. A shame.

bubbathefool
09-12-2003 11:44 PM EDT
Rating: 8 
Here we go again down memory lane. AHHHHH!! ARGHHHH!! What's with all this nostalgia?

With that said, an 8 for a good (though kinda big) map. Boy do I wish there were more maps of this quality for groups of 6 to 8.



About Nali City | Staff | Contact Us | Report an Error | Privacy Policy
Become a Reviewer | Review Schema | Stats

Copyright © 1998-2018 BeyondUnreal, Inc.


PHP/Coding by MassChAoS, Iridium, Varpu, and Yoda.

Website design by Olento. Modified by MassChAoS.

NC3 concepts and ideas by the NC3 community,
MassChAoS, Varpu, Yoda, Bangout, and Luquado.

NaliCity founded by QAPete.