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DM-Codex2k4_v2 | | Map Info |
| | File Name | dm-codex2k4_v2.zip | Author | ripper | Gametype | UT2k4 Deathmatch | Date Added | 10-19-2004 | File Version | 2.00 | File Size | 4.05 mb | Player Count | Unknown | Map Description | None | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
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|  | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Wilk'u[PL] 10-19-2004 05:06 PM MDT | | Techno Style Codex? Hmm... I've played this map only few minutes alone, and i will not rant it becouse i dont now the game play. But the fealing is very strange...It was alwayes a ruin-antic style map. But this is somthing new only in the way of layout, the base construction is the same, as the original.
| ripper 10-19-2004 08:13 PM MDT | | Feeling strange? How does it feel strange? :) Maybe thereĀ“s a way to fix it if somethings wrong.
| Sicko Teddy 10-19-2004 08:37 PM MDT | Rating: 7 | | No he ment that the IDEA of making antique looking codex into Phobos-like look. The red color look painful to the eye. Too metalic I guess. You would rather call it Codex-Phobos :).
I hope you know already that the map remakes are very risky thing. It would be better if you make many outside parts of the map That don't exist yet. For example- the broken wall, ladder into outside. Or some rooms That would make us surprised at the idea that we are familiar with the layout and suddenly we bump into unfamiliar zone, room or passage. Nice try. But I would rather make my own layout and map in general. (I do apreciate your work, though!)
| T0mbr41d3r 02-02-2005 11:11 AM MST | Rating: 6.5 | | Looked okay to me, enjoyed playing it.
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