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AS-Osaka 
Map Info


 
File Nameas-osaka.zip
AuthorZouave
GametypeUT2k4 Assault
Date Added09-08-2004
File Version1.00
File Size19.7 mb
Player Count8 - 12
Map DescriptionNone
Review Rating --
User Rating8
Overall Rating --



 
Review


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Click here to request a review of this map.

 
Map Comments


)Hidra(
09-09-2004 03:03 PM EDT
Rating: 10 
Awesomme map

almost only custom stuff .. a lot of no Rain Zone wich improve reality in gameplay .. even if we are in unreal

this map look like a total chinnesse wonder
Very good use of sound + trigered sound . Bells , thunders , rain , etc

very good game play + good fps , WHAT MORE?

imho ..
the author as taken a LOT of time to make this ... a good 6 month ..

the intro is very impresive .. it look like a movie .. just the start of the intro is very cool ( exept the chinnese anouncer ... i can't understand Chinnesse :P)

Custom meshes
custom texture
Custom Anouncer (chinnese femmele)
Custom sounds

AI are Rarely dumb .. just whit the first objective ... otherwise .. they are really impresive

i really recommend download .. u really need to try it ..

when u search for a good mapper ... U got him right there !

y i give a 10?

1- I CAN'T do better
2-All time taken
3-theme use .. .. perfect
4- i dont like the sky box ... can u make a Fog ring as the same color of the fog .. thx
5-good use of event and movers!

Doriz
09-08-2004 03:19 PM EDT
Rating: 6.5 
lol @ intro movie

Unique assault theme but lay-out confused me sometimes.
But overall nicely done

Shao
09-09-2004 03:56 PM EDT
 
welcome to the Japan , Osaka !!
Is there a Sushi Bar?

overall is pretty cool , nice visual , but is only a matter of time i rate this map...

lol Hidra...is may a japanese female.....

_Reciprocity
09-08-2004 10:02 PM EDT
Rating: 6 
Visually, it's pretty simplistic. There's not all that much to look at. Gameplay-wise, it's pretty damned good. Some more detail and variance in lighting would have done this map wonders.

DW
09-09-2004 11:00 PM EDT
Rating: 7 
A nice map, great idea, a visually appealing, if I have any complaint, its that the attackers face one choke point after another. Unless the attackers are much better players, even a small group of defenders can hold them off for quite a while. It becomes a very one sided game quickly. There is a lot of potential here, it just needs a little balancing

Ma!ice
09-10-2004 09:08 AM EDT
Rating: 9 
Awesome visuals, great gameplay and a cool intro.
Only real trouble was the last objective for gameplay.
Hmm, couple things though, first time I played it the attacking bots got stuck on the boat, not real badly though and can jump on the roof of the building by the first spawning boat and snipe em as their running to get the first weapons.
All in all Though, great job!

Manticore
09-10-2004 11:06 PM EDT
Rating: 7.5 
Something different in an AS map theme which, visually, owes a lot to Angelheart's DM-Achina. Decent gameplay but, as said above, the bot pathing is a bit underdone.

I can't comment about the narration under the play-in cinematic as I don't speak Japanese and, therefore, don't know if stress and emphasis have been properly utilised. The effect, however, suits the map and adds to the overall theme.

It's about time some people realised that the stupid and useless comments they are making on this site are not winning them any friends or contributing to the mapper's development; at all.

Chavez
09-14-2004 11:57 AM EDT
Rating: 7.5 
Really like the map and the visuals.
The starting video is great!
But also found the bug which was mentioned above. Attacker- Bots get stuck in the rear of the spawning-ship, where the powerups are.
This took the playingfun (until I changed it for myself).
And around the ship are some pathnodes under the terrain.
Seems you have changed the terrain after the last pathbuilding

Draco
09-16-2004 06:07 PM EDT
Rating: 10 
Great work. A must have.

sandorski
12-20-2004 10:49 PM EST
Rating: 9 
Fantastic, must download

SLT^Frase
09-13-2005 07:15 AM EDT
 
Incredably beautiful map but it has its gameplay issues on the first objective and the last objective, there are also some spamming points and the weapon variety gets a little tedious. Great japanese theme though.

goldfenix
09-21-2005 07:49 PM EDT
Rating: 9.5 
Really well done, even though I couldn't hear what she was saying.. It also had much unorthadox material, like using the Brock mesh for the emperor or whatever in the opening movie. The objectives and custom materials were nicely well done though. I would give it a 10, but only if you made japaneese people for the opening movie, instead of Brock and them.



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