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AS-IndianaJones3 | | Map Info |
| | File Name | as-indianajones3.zip | Author | tgm79 | Gametype | UT Assault | Date Added | 09-04-2004 | File Version | 1.00 | File Size | 8.9 mb | Player Count | 1 | Map Description | None | Review Rating | 7 | User Rating | 7.5 | Overall Rating | 7 |
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| | | Review |
| Reviewer | Ice-Dancer | Awe Score: | 3.0/3 | Date | 04-05-2005 | Build Score: | 2.5/3 | Review Schema | Cast Score: | 1.5/3 | User Point: | 0 | Overall Score: | 7/10 |
AS-IndianaJones3 By tgm79
Well first off, this map has been submitted as AS, ok, it has objectives, but if you where try to play this with teams, and shooting each other, defending and attacking etc. I doubt you would get very far. The map is more of a SP map.
This map has been themed upon the movie “Indiana Jones and the Last Crusade” (the one with Sean Connery as Indies Dad) Well enough about the movie that this map is themed upon and onto the map itself!
The map recreates the movie very well, I was impressed with the graphics of it all, and of course, the Indiana Jones theme tune being played very loud helps.
Texturing was great, nearly all of the textures used where custom ones, which adds to a maps splendour in my opinion, as maps that use the same texture packs like sgtech can become boring as you have seen them all before, so it was nice to see some new textures for once. Lighting was also good, and really, the lighting made the outdoor area what it is, looking at the map in the editor, without dynamic lighting on, the map is very bland, and although you may miss it, there is actually some fog around, to create a red dust haze. The skybox of this map had great potential, a custom texture, 360 panorama skybox, beautiful, however, the textures do not match up correctly at the edges of the box, making it slightly ugly. This could possibly be a graphics driver error on my side though.
The architecture of the canyon outside looks like it was made from rotated floor terrain, and with any other textures would have looked awful, however, with the custom textures and lighting, it manages to pull it off, and doesn’t look too bad. The architecture of the temple entrance is great. Although it seems to have been made from a collection of rather simple brushes, once again, the textures and lighting exaggerate it too the full, making it look fantastic. Inside the temple, we have a cavern type room with a few boulders, not quite what I remember from the movie, but still, more or less similar.
Sound here, is done very well, there is a nice echo effect of your footsteps and gun sounds whilst you are in the canyon. You here the sounds as if you where in the movie, and, the author has used a silent track for the maps music (I wish people would name their silent tracks differently, there must be at least 20 versions of blank.umx going around by now), so that he can instead play the Indiana Jones theme tune very loudly via ambient sounds throughout the map, now, this is a great idea, but really, as a person who likes to listen to his own mp3’s whilst playing UT, with music off, I found this rather annoying, I turned the UT music off as I don’t want to listen to it, if I had wanted to listen to it, I would have it on. But anyway, this method helps to set the theme of the map even for whining people like me who normally have music turned off.
The map is zoned off a lot, obviously to help optimize it, it ran fine on my system, so most people should be able to handle it, people with older computers may struggle in the area approaching the temple however.
Bot support seemed to exist when I checked the map out in the editor, however, when I was trying the map out, my bots didn’t seem too interested in having a go, however, they where at a relatively low difficulty setting, which could be the case here, the map doesn’t really seem to be one that a bot would be able to cope in very well (jumps and everything) but as it’s more of a singleplayer map anyway, this is too much of a problem. The bots will defend however, as it is an AS map, that’s what they are there to do, which is why again, I think that it would have been better as a SP (singleplayer) map.
All of the triggers and movers are working well, movers are well textured too (I’ve had enough of people that forget to texture their movers). No BSP holes, or those awful HOM’s here, great! Sacrifices to the UED goblin have obviously been made.
The items – Well in my mind, you don’t really need them, unless you include bots on the opposition team. Anyhow, there’s a sniper rifle and a box of ammo waiting for you at the start, should give you a chance to pick off the defenders that spawn on the roof. Most of the weapons that the defenders get, are short range, however, they get a redeemer too, which can cause a lot of difficulty moreso than the fact that the defenders are actually there.
Playability is as such that you will play it until you complete it, maybe once or twice again, and show it off to your friends and LAN mates, it’s not really going to be one that will hit the maplist of many AS servers I doubt, being not really a true AS map, I know that there is a MH version of it however, if you are interested in playing this with another objective other than just doing the obstacles.
However, if you do decide to include another team, online perhaps with a friend, taking turns to see who can do it the fastest, there is a secret hidden in the map which is close to the defenders spawn points, so they have something to do.
The map has the objectives (F3) all set up, so if you havn't got a clue what to do, you can turn to there for some help. All the objectives have pictures from the movie set.
My main gripe with this map is that the author submitted it as AS, yes, ok, it probably is too small for AS, but it really doesn’t match up with what AS is about, (attacking + defending). However, tgm79 did say that the playercount was 1 only, and UT is all about diversity, so hey, its all good.
Approaching the first trial (The penitent man), there are the cobwebs just like in the movie, and we hear the cold, heavy, frightened breathing. Now, the first trial, diverts a little from the actual movie (penitent man kneels before God), I won’t give away what you actually have to do, but in UT gamestyle, it’s pretty much the opposite of kneeling ;) .
The second trial (the name of God), well, I hope you know how to spell, this one can be very frustrating, even more so as the author has added some sort of “anti – cheat” at the end of it…no cheating and using the “fly” command here guys :P
The third trial (the path of God), this one is interesting, like in the movie, you have to be ready to believe…
The fourth trial, here, you have to select the correct cup (cup of Christ), should be pretty easy if you think about it – this was the only part I got right first time :P
Well, I really enjoyed this map, a lot of effort has been put into it, it has a clear theme, and really remakes the movie. If you like Indiana Jones, you must download this, if you like Bunny Track, or obstacle course maps, download it, if you like your eye candy, download it, if you are looking for something new and different, download it. However, if you are looking for an AS fragfest, this isn’t for you. I’m going to end this review, with a quote from the movie itself, why? Because I can :)
Indiana Jones: Sallah, I said NO camels. That's FIVE camels; can't you count?
Hehehe ;)
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| | Map Comments |
| Shao 09-04-2004 12:24 PM MDT | | no bots support in this ??
Edit : because is writing player count 1
| redfist 09-04-2004 02:23 PM MDT | | Hmm.8.9 meg,got to try it now.
| XepptizZ 09-09-2004 03:41 PM MDT | Rating: 7 | | It's funny for a certain time, really funny. It does get annoying in some spots. Awful rock formations, but the texture choich was pretty good for that.
Yo Manticore, It's fairly easy to get passed the breath of god, just ImpactH, Jump.
| [Dark-JaXx] 09-05-2004 02:39 AM MDT | Rating: 6.5 | | a couple of nice idea's are used here..but fun for one time, and not more. Just like the movie of indiana jones, you start outside as the atackers..you must pass three testes(The breath of god, the word of god and the faith of god) My opinion is that this map is maked on the 'singleplayer' style, and to difficult to make this an asault. The visuals outside are not great, but we don't take it serious what is happening inside. Especcialy I could laughing at the 'word' of god...cause it's funny you know...but then, if you must jump upon all the letters of 'Jehova' it will be boring.. A map, not with a great revolution, but some nice idea's anyway.
| RJGexplode 09-05-2004 02:42 PM MDT | Rating: 9.5 | | excellent, skybox is slightly dodgy, but the rest...amazing!!
| Manticore 09-09-2004 09:42 AM MDT | Rating: 6.5 | | As far as paying homage to movies goes Angelheart would be proud of this map as it is a masterful effort in that regard.
Unfortunately it suffers from the same issues as many of AH's maps in that the gameplay comes in second overall after the content. As already mentioned there is very little bot support.
It worth a look as a novelty but it's not a great AS map. Personally I found it difficult enough getting past the "Breath of God".........
| lowlevel 09-14-2004 06:50 PM MDT | Rating: 9.5 | | Excelent map, sky boxes looks very well. The sound is GREAT.
| surfacegod 09-22-2004 01:01 AM MDT | Rating: 9 | | 1 question...how the hell do u get past the path of god (the third trial) ????? I have tried everything..plz help thx.
I've updated my rating from a 6 to a 9..even though the bots do hang up top, just shoot on of them and watch them all jump down...the key is to try and shoot them on the way down :D...thanx for the tips *starts unreal and tries it*...Good work
| Carny 09-20-2004 08:50 PM MDT | Rating: 7 | | The penitent man kneels before God. KNEEL! :P
| tgm79 12-14-2005 07:47 AM MST | | Thanks for the comments! Surfacegod, the trick with the third trial is to step very close to the edge and quickly tap forward twice. Running jump won’t suffice. It is actually the easiest of the three challenges. Carny, I think I notice slight criticism in your comment. It is right, I agree the penitent man really should kneel before God, but it would be plain stupid if you could just hit the crouch button and crawl underneath without any trouble whatsoever. My goal was to make the player feel dynamic like in the movie, not crawling slowly like some pathetic coward. And for those having trouble with it – the trick is to jump right before the first blade activates, thus allowing you to step on it for a brief moment and jump again to avoid the second blade. It is easy once you get the hang of it. I personally make it five of six tries.:)
Edit
Ayersy, try to jump exactly towards the opening on the other side. It’s little hard to notice:)
Thanks for the nice review Ice-Dancer! I'm glad you liked the map. I didn’t know there was a Monsterhunt version, got to check it out. The bots actually try to reach the objectives but the first trial stops them – just press “a” for “attack” and watch them getting relentlessly decapitated. For those who are curious enough and are in a mood to explore - I’ve put a total number of five secrets/fun stuff, although the other four aren’t so big and obvious like the first one. Try and see if you can find them! :)
EDIT: Sicko Teddy, check your e-mail.
EDIT: Ok, slight misunderstanding here...actually the male/female symbols on the letter floor is just a little joke and don’t count as secret.
| Wilk'u[PL] 09-21-2004 12:14 PM MDT | Rating: 7 | | Funny secret whit this disco room:) Try to play it whit the Indy skin (for a custom model, i don't remember) and TPP. That's cool:)
| ayersy 10-28-2004 01:28 PM MDT | | Hi great map btw but im still having troubles with te third trial, Ive tried doing what u posted forward twice when on the edge but i always fall and die. Any further help you could give?
Cheers Matt
| BooGiTyBoY 04-06-2005 06:38 PM MDT | | I totally appreciate what the mapmaker is trying to create here....
But why can't you spend the time to make a PROPER AS map. Seems all we get these days are AS maps that are anything BUT AS...
| Ice-Dancer 04-07-2005 06:14 AM MDT | | Erika, if you took time to actually read the review, you will have noticed that i mentioned, "there is a monsterhunt version of this map" however, this map is the original, and this author is the one who made both versions (someone else just added a load of monsters to the other one, which does not take long) so giving it a 5, just because "you have seen it before" does not make sense
| RayZidane 04-13-2005 07:33 PM MDT | Rating: 7 | | There's also Monster Hunt too! check it out!
| Drunken Peamole 04-25-2005 08:58 PM MDT | Rating: 9.5 | | DAMN GOOD MAP[s]!!
This map comes in MonsterHunt? Wow! I just downloaded it... Good job. (by the way: pls join #DP101 in UTChat IRC..) Bye. :)
| Dage00 04-26-2005 10:55 AM MDT | | a 9 for looks,ambience etc to bad is not really playable
| niX 06-12-2005 09:45 PM MDT | | why ...v3 ? its not different from original in anyway. and i dotn think this map is meant to be As, its pure MH. Still great map.
| dabomb 06-16-2005 11:30 AM MDT | Rating: 8 | | Great map! It's very fun to do, toke me a long time to figure out the final trust in god, but i found it. lol still can't figure out wat word i am supppose to spell, lol i just jump over it.
Great Map!
| Freedomshaoray 06-18-2005 06:54 PM MDT | Rating: 6.5 | | ok....bots are very incredible in this map ;) lol....
| Sicko Teddy 06-21-2005 01:32 PM MDT | Rating: 8 | | HEY! nice try with trap and run map style! I also love doing those!(never release these though...)
this disco room that you got in the secret place- I AM SOOOO SUre you got inspired by SERIOUS SAM SE! They got the same thing- the disco room where you can find all who made the game. they also had that disco light!
Also I realy like how you put the music shifting effect! I found the lone plant! LOL!! I found two rattlesnakes. What are these gears in the wall?? i never saw them move but they are the movers!
too bad the colors god washed out when you see them ingame. (OH- BTW -I had troubles with my music- when I import my music as a sound -the way you did it- it plays in the game, but then UT engine get fist off at me for some reason, so it crashes! what is the trick to that? the bit rate of sound? the length of sound?)
(alrite!GOT IT! thankie!!)
| kais 08-16-2005 04:45 AM MDT | | wiew 1000th download!@
Nice map, enjoyed playing it:)
| Tresset 12-10-2005 12:41 PM MST | | Five secrets? I only found 4. Unless the male/female symbols are one of them.
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