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DM-1on1-Incuvasion-LE | | Map Info |
| | File Name | dm-1on1-incuvasion-le.zip | Author | lehmi | Gametype | UT2k4 Deathmatch | Date Added | 09-02-2004 | File Version | 1.00 | File Size | 5.05 mb | Player Count | Unknown | Map Description | None | Review Rating | -- | User Rating | -- | Overall Rating | -- |
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|  | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| )Hidra( 09-05-2004 12:41 AM MDT | | whats new?
y removed all ambience sound?
| redfist 09-02-2004 12:35 PM MDT | | I replayed it don't see the difference,and nothing in the readme about it.Still nice map,but still a tad gray as before.
| Doriz 09-02-2004 01:54 PM MDT | | whaa other version is still in the hotlist :)
but the fixed bugs and changes will be in the map- description soon i think...
but is stays a good map
| Shao 09-02-2004 03:36 PM MDT | | is a League Edition.
| lehmi 09-03-2004 03:40 AM MDT | | I just changed some things that a lot of players mailed me. No changes/improvements about the lighting or visuals because a lot of people said these would be perfect for the use of brightskins. It's a league edition so don't look for improvements other than for the pure gameplay.
I did not really upload it for reviewing - Fileworks just rocks :)
For all players that like visuals and also play maps for the mood and the atmosphere the non-LE is still the way to go :)
This is the changelist from the readme:
-Removed mover delaytime (this f***** up the mover for bots though) -Culled Textures -Removed All Ambient Sounds -Removed the scream that was played once a minute -Removed some Staticmeshes -More staticmeshes will be hidden by setting the Games Detail Level to Medium (or lower) -A little more space to move in narrow hallways -Changed Collision modes on most Staticmeshes -Removed a HOM (that was tough!) -Added more reliable collision to meshes that can be used for dodge jumping
| Alopex 09-08-2004 03:56 AM MDT | | I really love this map, but one question on this version... why no sound at all? Taking out the music is one thing, but this version, while playing a bit better, loses points in immersion. It's irritating now, as I can't really consider either version to be the definitive one.
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