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CTF-McSwartzly2004 
Map Info


 
File Namectf-mcswartzly2004.1.2.zip
AuthorH4nD
GametypeUT2k4 Capture The Flag
Date Added09-01-2004
File Version1.20
File Size17.06 mb
Player Count6-10
Map DescriptionRemake of UT99 classic map originally created by Eric "Swartz" Evans.

The 'secret' rooms are still in the flag rooms and central arena - although not so hidden =P There is also a newly revealed area above the flags; it was there before, but covered up so you couldn't get into it - I just uncovered it. It's accessible to a flag carrier if you can perform a decent Shield Jump.

Bot paths are existant, and they do actually follow them. They just perfer to go through the stairwell and out the bunker... as do most players actually. Feel free to help out by refining the bot functionality ;)

The bots do accept commands as expected. Watch the bots play against themselves and you will see that 2 per team (in 5v5) will ALWAYS go for the enemy flag - the problem is that they take the same damn route everytime =(
Review Rating --
User Rating7
Overall Rating --



 
Review


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Map Comments


Gul Dukat
09-02-2004 02:53 PM MDT
Rating: 8.5 
I was looking foreward playing this remake of the sweet UT99-map. So I downloaded it, copied the files to the designated folders, but ... oops... the map doesnīt appear in the CTF-list of UT2004 (!?!)

WTF happend?

EDIT:
Thatīs quite what I did. I checked the 3 folders for the files and they are where they should be. Doesnīt work!!!
Never had such a problem with other maps before...

EDIT 2:
You are right, H4nD. I donīt have the CBP2 installed. And as I tried to start the map directly from the map-folder, a message of a missing file called cbp2-Tropica.Tex appeared.

FINAL EDIT (I promise):
Yeah, now it works...although my 56K-modem was a little bit shocked by the new file-size.
But I didnīt regret the download. The map is simply great. The egyptian style is sweet and it plays as good as the original.
Bots work well...in fact the enemy bots knew how to kick my ass!!!

By the way:
How can people rate a map (even a 10) without having UT2004???

Orion(Co30)
08-29-2004 05:20 PM MDT
 
This probably means that a necessary package is missing from the zip.

nevar
08-29-2004 06:32 PM MDT
 
He has it setup to use folder names when you unzip it.
Check your map, textures and staticmesh folders for
the files placed inside their folder. Cut and paste time. :)
Pretty nice remake. Feels a little smaller.

H4nD
09-01-2004 12:41 AM MDT
 
Turns out that it was missing a texture file. The issue has been corrected and a new file package is available. Sorry for the hassle. =

As for the size, it's identical to the ut99 version - with the exception of the underwater passages, which are a hair wider so the bots don't get stuck.

ixnix
09-01-2004 08:25 PM MDT
Rating: 5 
The map is an almost prefect reproduction of the original.Bot paths are non-existant, all bots mass around the flag defending , orders to get the flag are ignored.

Evil Snack
09-01-2004 10:28 PM MDT
Rating: 7.5 
DUDE!!!!!!!!!!!!!!!!!!MCSWARTZLY IS ONE OF MY FAVORITE MAPS FOR UT !!!!!!!!!!!!!!!!!!!!!! You make me wish i had UT2k4!!!!! (sniff) the good old days!
Are the secret rooms in this map? This map rocked my world....and i hope the new version is at least playable!!!!!!!!! Too bad about the bots though..........

Shao
09-02-2004 03:46 PM MDT
 
because they rate when other people's comments are says Good , or awesome some staff like that , They will make a 10. Believe me Gul Dukat this is what some people do

redfist
09-03-2004 12:46 AM MDT
 
It's remrkable you aint getting slammed for it being a redo,count your blessings.

sandorski
11-07-2004 07:54 PM MST
Rating: 7 
Didn't recognize it at first, but it's a great remake of a great classic map. There were a few lighting issues, but nothing to get irritated about.

Manticore
11-08-2004 01:29 AM MST
Rating: 5 
An average remake....

Doc K
06-09-2005 01:55 PM MDT
Rating: 8 
I haven't really played much CTF since moving on to 2K4 (ONS is my game of choice now), but I LOVED the original UT99 version of this map back when I lived and breathed CTF. This is a very worthy successor.
Just a couple of minor quibbles. There's an HOM on top of the sarcophagus-like box inside the alcove containing the rocket launcher
on the blue side. I translocated up there assuming there would be a
shield power-up as in the original. Since there isn't, I guess it's not a big deal, but something to think about fixing. Also, the movement of the water at the top of the swim escape chutes behind the flag platforms is excessive, like something you'd see on a larger expanse
of water. Just dial it back a bit. Otherwise, this update is SWEET!



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