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VCTF-GigaBlast | | Map Info |
| | File Name | vctf-gigablast.zip | Author | TheGoush | Gametype | UT2k4 Vehicle CTF | Date Added | 08-10-2004 | File Version | 1.00 | File Size | 1.81 mb | Player Count | Unknown | Map Description | None | Review Rating | -- | User Rating | 2 | Overall Rating | -- |
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|  | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| )Hidra( 08-10-2004 09:11 PM MDT | Rating: 1 | | OMFG .. this is GIGAPOOR
1-a simple curve whit somme detail 2-bot play very very bad 3-they dont enter in Vehicle .. 4-no Screen shot in game
| Manticore 08-11-2004 03:45 AM MDT | Rating: 2.5 | | Despite the mapper making some decent attempts with this, including the visual theme, there are problems.
CTF maps with a single path between flagbases don't really have lasting appeal for gameplay. VCTF seems to demand more than one pathway between flagbases. With this map this is even more obvious as the bridge over the gorge is, intentionally or otherwise, too much of a choke point.
Also the bot pathing needs to be worked....
| Gator 08-12-2004 09:54 PM MDT | Rating: 2.5 | | well this maps show some nice new ideas however I have to agree the bridge is the only path between bases and all the battle is fought in one spot. Bots are usless!!!! Needs a secound point of attack.
| Shao 08-13-2004 06:33 PM MDT | Rating: 1 | | huh?
| sandorski 09-18-2004 09:42 PM MDT | Rating: 3.5 | | Without Bot support the Map is useless and the single narrow Path is a bad design decision. However, I have to say that this is the finest looking VCTF map I've seen, most look like crap, but this one has a Retail quality to it in the Graphics dept.
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