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CTF-Dana | | Map Info |
| | File Name | ctf-dana.zip | Author | commander_keen | Gametype | UT2k4 Capture The Flag | Date Added | 04-19-2004 | File Version | 2.00 | File Size | 12.16 mb | Player Count | 4-8 | Map Description | In one of the largest middle eastern deserts under the hot sand was a Temple. recently uncovered by the Human/Skaarj, war this temple was bought by Liandri. the torches where lit, weapons placed, and the fights began.
...Once again, Bright As Day... | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
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|  | | Review |
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| | Map Comments |
| sandorski 04-07-2004 09:11 PM MDT | Rating: 8 | | Beautiful! Very nicely done, great details, but the water in the center area created a weird effect at the bottom of the pedestals(not major, but very noticeable).
Though it ran fine on my system, I suspect that all the shiny reflective surfaces will bring older systems to their knees, but those surfaces look great!
Recommended download!
| D-7 04-20-2004 03:02 PM MDT | Rating: 8 | | Cool. Nice theme! Some curves would be appreciated, though... Layout is too blocky, so it's not an 8, only 7.5. =)
| Amisa 05-05-2004 03:31 AM MDT | Rating: 8 | | Really a beautiful work and a pleasant game for 2 vs 2.
| Daedalus 05-21-2004 07:14 AM MDT | Rating: 9 | | this map has a very refreshing theme from "OMFG SPACE EGYPT!" and despite it's layout being rather simplistic, it just works! The map is a blast to play and fun to look at as well. Recommended!
| Draco 06-20-2004 03:03 PM MDT | Rating: 7 | | Nice map.
| Nacelle 06-20-2004 09:16 PM MDT | Rating: 3 | | Nice look, not much fun. Went on to next map after the first minute.
| G.Lecter 03-04-2005 02:05 PM MST | Rating: 7.5 | | I liked: - The visuals are cool, I also liked all those reflections... - The layout is OK in the middle, with 2 different z-levels. I liked the posibility of liftjumping although there is not anything to jump onto... I did not like: - The corridors are too cramped, it is really easy killing the flagcarier there. - The path is too straight, 3 paths are OK, but 2 of them are symetrical... There is finally only one way to get the flag that gives a big advantage to defenders... - I don't like the Amp placement, and the bots don't know how to take it. A simple, but good map. Recommended taking it, especially for those who are looking for a new visual theme...
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