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CTF-Torn-Tower 
Map Info


 
File Namectf_torn_tower.zip
AuthorTorn_Agressor
GametypeUT Capture the Flag
Date Added06-23-2003
File Version1.00
File Size498 kb
Player Count6-8
Map DescriptionNone
Review Rating --
User Rating4.5
Overall Rating --



 
Review


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Map Comments


todeshexe
06-24-2003 09:19 AM MDT
Rating: 5 
I like the idea of the fog, had to the map a good atmosphere... The bad thing is that it's preety much like a small/medium open space with the flags [which have diferent design ;)] at the end of each extremity.. Now a question came up to my head when before playing it and I was "flying" around to check the map better, will players at NaliCity compare this to CTF-Andaction? Hope not in a way but I also felt disapointed that their wasn't more into that map than just that an open space, some ramps going underground leading to nowhere-kind of like hiding holes?-, fog(which I like) and a tower in the middle [with a shield-belt at ground level and a super-health at the top].
The map has good texture/lights, the fog is great, I like the game play but I think after a while, hmmm :
My rate goes in between a 4 and a 5, but I also thought of a 3 - couldn't decide.

DiFool
06-24-2003 02:37 PM MDT
Rating: 3 
How do you get the fog? I am running a GeForce 3...

As to the map itself, the screenshot of the tower is
misleading, as it isn't an outdoor map, but indoors
instead. Gameplay is VERY basic (the tower has the
Belt and the Keg), and bots go in those little dead-
end holes, but don't come out. Yawn...


Torn_Agressor
06-26-2003 11:39 AM MDT
 
as you are the players, and you decide whether a map is good(coz its the player who is right)

please tell me what improvements you want to see if i do a revised version

what do YOU want to see added to this map?..and indoor area going around the main area, mabey a fence or something protecting the flags and having to go indoor to get the flags?..

want the map bigger/smaller?

pleas help me make a better map out of this! :)
thanx

[EDIT]screenshots are not "edited" as such, the screenshots arent taken ingame, they were taken from inside unrealed with actors:hidden

color has been enhanced because unrealed showl lights darker than they actually are and my monitor is on low so, heh

Flurry
07-01-2003 04:40 AM MDT
Rating: 6 
I admit, the general idea is not that original, but the atmosphere is great

RJGexplode
12-06-2004 01:59 PM MST
Rating: 7 
no fog for me, but still a pretty cool map, nice for a 1v1 or 2v2, the tower architecture was pretty cool, but the best was the custom flags, really suited the theme of the map, nice :)

Lord Kafer
12-12-2004 01:14 PM MST
Rating: 5 
"How do you get the fog?"

You have to go into the editor and change the setting under "Advanced Options - Rendering - (specific device) - Volumetric Lighting" to true.

Not really my thing. It's a little too basic and wide open. Fog really helps. I wish those holes in the floor would connect as tunnels under the level.



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