BeWilderBeest 03-21-2003 07:39 PM MST | Rating: 8 | |
Wow. A brilliant piece of conceptual level design.
Assymetrical medieval style CTF with gorgeous terrain, impressive particle effects, moody and atmospheric lighting, sexy new decos and well chosen textures.
Gameplay is varied, with multiple routes between the bases, and ample opportunities to hide and ambush. Large enough for 16 players to run about in.
There's just so much to see and do... caves and tunnels lead everywhere, and half the fun is exploring and making new discoveries.
Bots performed admirably, and I didn't notice any problems with them, although I haven't followed the bots much yet.
I'm not sure how the unbalanced nature of the map affects the gameplay, can't tell yet whether one side has the advantage over the other.
Not sure how this map differs from CTF-StoneForts, so I'll just have to download that one as well :P
Anyway, the map... I quite like it. Bleurgh.
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Ice 03-22-2003 04:37 AM MST | Rating: 8 | |
The Map is Great.Very nice Looking.It makes a lot of Fun to Play on it.The Bots AI is not so Good but with a lot of Friends the Map Rocks!!Thx for the Map
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Claw 03-22-2003 04:57 AM MST | Rating: 8 | |
A stunningly beautiful map. Nice details are the elaborate lifts, and the secret tunnel in the middle sector. A "fantastic" map.
The Bots perform well too, I think, using all three routes. Occasionally. The floorplan has a few flaws, some parts of the map are not really used in a serious match. It's definitely worth a look.
I overrate. I don't care, I like the map.
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Luggage 03-23-2003 07:29 PM MST | Rating: 8 | |
Brilliant map
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Mxtrmntr 05-20-2003 06:14 AM MDT | Rating: 8 | |
Like Shadar, it ain't perfect, but I doubt this kind of map can be done much better in UT. Some really great work, all in all.
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theBAMNman 07-31-2003 12:18 AM MDT | Rating: 8 | |
Too cool for words! BUT it isn't structured well enough for CTF IMO, but the lack of structure is kinda part of the theme so it's a catch 22. I like the result, in any case. Also, red's base is way too tightly knit to allow even gameplay. I tried for an hour to make just one capture for blue but only ended up LOSING the match. How often does that happen? I was playing against masterful, though. Anyway, awesome thematic execution!
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Raulo 12-24-2003 03:20 PM MST | Rating: 8 | |
I see that you rate other maps, just because you can do "better" maps. I like this one, but i consider that NaliCity doesn't have maps like CTF-Lighting, because there are not fast maps like mine. Consider this Bot40, you shouldnt rate a map, just because you can do better maps. Come on men, think about it.
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mangan }swe{ 02-07-2004 01:37 PM MST | Rating: 8 | |
u really can do excellent outdoor terrain and this time ve donr it well alittle laggy and alittle too big
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Derdak2rot 11-12-2004 09:02 PM MST | Rating: 8 | |
Great terrain map , one of the best . the lot of ways and the terrain layout is very interesting . Also the work you done on lightning . My only complaint is the both pathing , that's why i rate a 8 . all in all , good job !!
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XepptizZ 11-13-2004 10:11 AM MST | Rating: 7.5 | |
I liked it very much. Great terrain and great effects. I had a little problem with the greenie water, but that's personal taste.
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RayZidane 11-13-2004 06:15 PM MST | Rating: 7.5 | |
Better looks for UT2K4...........
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Manticore 11-14-2004 01:49 AM MST | Rating: 8.5 | |
Great layout, great gameplay. Excellant visuals...
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