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CTF-182 | | Map Info |
| | File Name | ctf-centrifugal182.zip | Author | SolarImplosion | Gametype | UT Capture the Flag | Date Added | 12-26-2002 | File Version | 1.00 | File Size | 888 kb | Player Count | 12-14 | Map Description | None | Review Rating | 3 | User Rating | 5 | Overall Rating | 4.0 |
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|  | | Review |
| Reviewer | Hourences | Awe Score: | 1.0/3 | Date | 01-02-2003 | Build Score: | 0.5/3 | Review Schema | Cast Score: | 1.5/3 | User Point: | +1 | Overall Score: | 4.0/10 |
This is a wide open CTF map, in the same `theme` as CTF-Orbital. In the middle is a very wide open area with various walkways and some powerups. The bases are rather small. A flagroom with 2 exits, connecting to area, and then to the midfield. Visually the map isn`t too intresting. Most of the light is white and boring. There are lots of lightsources in the map, such as the suns and planets in space and lots of lamps, but none of those really seem to give off light and really affect the map. Texturing has some problems too, various weird or reperative textures, and lots of totaly misaligned ones. Architecture and geometry is mostly made of cubes. A few shapes aren`t cubic but still made from simple design and are still rather plain. There are a few small bugs too, such as being able to translocate trough the windows, but nothing too serious. And some more sound wouldn`t be too bad. The floorplan and gameplay works, but it`s nothing special. It`s very open in the middle, sometimes this works, but mostly it doesn`t. It would have been beter if the middle was a bit smaller and if there were some more obstacles. Inside the base you got a sniper spot with a giant elevator, and then 2 corridors to the flagroom. The various walkways give a nice Z fragging, tho it still all looks a bit big and overscaled. If you like such gameplay, or if you like sniping, and you don`t care too much about graphics, then you might like to try this map.
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| | Map Comments |
| Criminal 01-02-2003 02:26 PM MST | Rating: 10 | | CliffyB Ownage.
| Bot40 01-04-2003 08:42 AM MST | Rating: 2 | | That comment = Bot_40 Retardage
This maps is very plain and boring.
| SolarImplosion 01-07-2003 04:08 PM MST | | Solar-Implosion lol`age
| Mxtrmntr 02-16-2003 12:15 PM MST | Rating: 3 | | kinda bland map, lacks detail and aspects that are really of interest; still, there's worse stuff out there :)
| Louise 02-16-2003 07:49 PM MST | Rating: 4 | | Fun map for sniping. I had to arange the bots.And the lift exit jumspots, etc: it could be a good map but it is a map that is not finish.
| SirTahngarth 02-17-2003 12:00 AM MST | Rating: 4 | | LoL @ Criminal-age.
This map is so-so but nothing to be making a stink about, Lighting is the best aspect of this map, everything else in general is just weak...
| GigaVolt 02-17-2003 11:59 AM MST | Rating: 3 | | meh
| Altimartin 08-06-2005 03:09 PM MDT | Rating: 5 | | This map is not bad... Lights need work...as well as some other parts of the map... This is a nice fondation to build on
Verdict : Not a keeper. Unless the author: - Polish this map more.
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