

 |
|
 |

|
 |
 |
 |
 |
CTF-BadNeighbors Snow Version | | Map Info |
| | File Name | ctf-badneighbors_snow_version.zip | Author | Dark Sephiroth | Gametype | UT Capture the Flag | Date Added | 12-17-2002 | File Version | 1.00 | File Size | 8.52 mb | Player Count | 8to24 | Map Description | Its bad neighbors with snow and ice textures, and new music(taproot-poem) | Review Rating | 3.5 | User Rating | 3.5 | Overall Rating | 3.5 |
|
|  | | Review |
| Reviewer | Qualthwar | Awe Score: | 1.0/3 | Date | 12-31-2002 | Build Score: | 1.0/3 | Review Schema | Cast Score: | 1.5/3 | User Point: | 0 | Overall Score: | 3.5/10 |
This is a rather large CTF map, and although it’s plain, it’s fun to play for awhile. The polys were kept low enough so long distance viewing doesn’t tug at your video card too much. There is this weird texture covering a water channel in the middle of the map; you fall through the texture, and then continue on until you hit water. When you do this, you find more ways to return the flag. In fact the more I explored, the more avenues I found available for a flag run.
You’ll find several sniper towers that offer a good view of your surroundings and it’s these multiple towers for each side that make a straight forward flag return much more difficult. The better items are hard to reach, and you’ll want to take advantage of the health vials as you embark on a point. The bots seemed to do okay, there is a custom texture package and a custom music package included for your head banging pleasure.
|
| |
| | Map Comments |
| Cat Fuzz 01-01-2003 08:15 PM MST | Rating: 4 | | The standard version has been used on EO servers for awhile. Kinda a sucky map for reg UT, but good for EO.
| Ulukai 01-02-2003 01:19 PM MST | Rating: 2 | | Bad Acid Trip
| horned demon 01-10-2003 04:42 PM MST | Rating: 5 | | hey tap root =) i like them. to bad the map isent as good.
| Vertigo 03-15-2003 03:11 PM MST | Rating: 3 | | this map sucks as much as the original version and the v2. maybe fun, but sucky
| Hitoshi 10-17-2003 06:31 AM MDT | Rating: 0 | | This is a really bad atempt at a remake. All you have done is change the textures and the wierd thing covering the water is ALREADY THERE. So you have made NO pysical changes to this map. I don't think even the choice of textures was particularly good.
This should go with the shameful collection of face "remakes".
Poor....
| XepptizZ 10-18-2003 06:12 PM MDT | Rating: 2 | | I didn't like the first version and not because of the textures or the lights wich you've changed, but for the sucky architecture the simplicity of it all. Though the gameplay isn't bad the bot's never use the tunnel below. So NXT time put more work in it and don't use to many regular brushes and expiriment with the 2d shape editor.
| Fodder McFly 10-18-2003 11:57 PM MDT | Rating: 3 | | Nope. Sorry. You messed with this map in the wrong way. Blah! Valiant effort.... I guess....
"In case of fire, BREAK the glass..."
C'mon, Taproot? Shoulda put in Trapt's Headstrong.
"Back off, I'll take you on!"
/me opens winamp and has nothing against Taproot, just likes Trapt a little better
| Commander2 08-15-2005 03:38 PM MDT | Rating: 8.5 | | Meh, another good map being flamed. Maybe all people who rated this low don't like any of the Ctf-Face maps either, because technically that's what this is, only with some underground areas as well. Which should make it better o_O
I love snow terrain, therefore this map gets an automatic 8, heh.
Didn't find many problems with this map, just a simplistic Face-styled map (Even thought I doubt that's what the map maker was going for.) And it's fun to play.
|

|
|
 |
 |
 |
 |
|
 |
|