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DB-lvlorpheus | | Map Info |
| | File Name | db-lvlorpheus.zip | Author | lvlorpheus | Gametype | UT2k3 Other | Date Added | 11-07-2002 | File Version | 1.00 | File Size | 968 kb | Player Count | 0-14 | Map Description | None | Review Rating | 3.5 | User Rating | 5 | Overall Rating | 4.5 |
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|  | | Review |
| Reviewer | Varpu | Awe Score: | 0.5/3 | Date | 01-14-2003 | Build Score: | 1.5/3 | Review Schema | Cast Score: | 1.5/3 | User Point: | +1 | Overall Score: | 4.5/10 |
An average DeathBall map with solid construction and all needed stuff in there. Blocking volumesin front of the goals, all spawnpoints directing to correct directions and so on.
The field is square - as it is in most DeathBall maps. There is a fence around it which makes it almost impossible to shoot the ball out of the field. This is good news as the ball resets are pretty annoying when they happen.
There are some dynamic action but that takes place only when You score - other than that the environment is static. The MOD offers a lot more dynamics to the game but the author didnt use those.
The roof lacks something. Now it is only a hole in uniformly textured plate. One could have used imagination here.
All in all a decent DeathBall map which is not too big download. It is simple but it works.
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| | Map Comments |
| TossMonkey 01-15-2003 06:48 PM MST | Rating: 5 | | To be fair this is the authors first UT2003 mapping attempt, I should know, I've known the guy for 4 years and he's part of my mapping team ;)
Anyway, I agree with the review, although the scoring system here is confusing. The roof could have been improved with the roof support (like scaffolds) that is used in football stadiums, and a few flood lights wouldn't have gone amiss either. I guess this is more of a test map than anything, probably shouldn't have been released in its current state. If you're looking for more scenery to add to your DeathBall experience though, this won't take over your hard drive ;)
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