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DM-Badday | | Map Info |
| | File Name | dm-badday.zip | Author | Marc Roussel | Gametype | UT Deathmatch | Date Added | 05-28-2000 | File Version | 1.00 | File Size | 2.04 mb | Player Count | 12-12 | Map Description | None | Review Rating | -- | User Rating | 2 | Overall Rating | -- |
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|  | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| PapaBear 05-29-2003 09:13 PM MDT | Rating: 2 | | Man, another one of those "what if" maps - so close to being a good map but... The textures were very good, the lighting was well done, a view interesting touches, layout was clean and not confusing. On the way to being a 7 - 9 and then... Can you say "Turkey Shoot"? The bots had virtually no AI at all. They simply stood there until I almost tapped them on the shoulder. Sneaking up on them was a breeze, they would see me from a distance if I stood in the open doing the hoogie boogie dance, but stick to the walls behind them and it was impact hammer casserole. A shame, it could of been good.
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