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CTF-Zeitkind-final_v13 
Map Info


 
File Namectf-zeitkind-final_v13.zip
AuthorJuergen Vierheilig
GametypeUT Capture the Flag
Date Added06-23-2000
File Version1.00
File Size7.36 mb
Player Count12-32
Map DescriptionNone
Review Rating --
User Rating7
Overall Rating --

 
Review


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Map Comments


DiFool
06-22-2003 10:50 AM MDT
Rating: 5 
The one I have is called Zeitkind-PRO-final_v13.
Basically a huge city landscape with lots of tall
buildings from which to snipe from. A concept map
more than anything else, there are a lot of good ideas
here (and a lot of redeemers!), but the gameplay isn't
_quite_ spectacular. Despite the huge landscape and
all the kewl side-tunnels, there is basically one
(non-TL) way into the enemy base, and that requires
you to walk along a gangway in full view of enemy
snipers. The Red bots tend to get stuck under the
elevator leading to the Blue base-I as Red Leader
occasionally have to send a Redeemer down there to
kill them. It really should have at least three ways
in: a rooftop-hugging route and an underground route
in addition to the existing front entrance: I _hate_ maps
which have lots of extraneous (if cool) side-arenas
but skimp on the flag bases...



pyromaneeak
06-23-2003 01:56 AM MDT
Rating: 9 
i luv this map. i for one like very in depth maps with a lot of stuff to look at. this map has had a lot of work put into it.... i didnt read the readme, but im sure it took a lot of late nights and patience to complete this map.... but like DiFool said... the bots do get stuck and that calls for a 9 (not perfect) but neither is this map. still luv it though. i recommend this to all those who like graphic maps (and have fast computers)... keep up the good work Juergen :)



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