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CTF-Twisted-LE101 
Map Info


 
File Namectf-twisted-le101.zip
AuthorWinegumS
GametypeUT Capture the Flag
Date Added12-28-2005
File Version1.00
File Size4.87 mb
Player Count6-10
Map DescriptionThis was my 1st CTF map I made; it has some good features such as a nice lift jump as well as some nice dodging stuff for quick routes. Eisregen then modded it to make it better! Hence the LE101.

The overall out come is a nice fast paced map that requires some skills as well as team play imo.


Review Rating --
User Rating9
Overall Rating --


 
Review


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Map Comments


redfist
12-28-2005 09:44 PM MST
 
I don't play ctf maps very much, but the screenies are looking really good, to check it out anyway.

pnk
12-29-2005 12:07 PM MST
Rating: 10 
very nice CTF map with some cool trick jumps in it :P, would like to see it used next OC!

ps: ctf lost-cabbage > all ;)

Razor
01-03-2006 10:08 AM MST
Rating: 9.5 
A really nice ctf map,with nice layout,good weapon placement, and so on.
i dont really like jump tricks but they work well in this map.
good map winegums ;)

[CODE]OMEGA
12-30-2005 05:34 PM MST
Rating: 9 
Very well done flow is nice plays well with all game types. love all the diff ways you can go and still be going in almost a straight direction to flag..How you do that lol ... :)
Its on my server if you want to try it out.
64.37.104.79

Erika 'Olga' Bal
12-31-2005 06:06 AM MST
 
The ceiling looks kind of boring but maybe I'll try it out anyway.

WinegumS
01-15-2006 07:00 PM MST
 
lol, thanks for the comments guys, its not that good but its ok ;) as for the celling, check the middle.. it has a massive "WG" :p ... but saying that this map was built with gameplay in mind rather than looks :x

WinegumS

*edit .. it would be nice just to have a copy for my own use to keep :) ... i dont really think about much with bots etc only online as i dont think many people play maps on their own these days? ... but i maybe wrong!

gti
01-06-2006 01:32 PM MST
Rating: 6.5 
cool map but in my honest opinion lacks detail! and more things and diferent degrees then 90ΒΊ ;p very good for the first map here keep it going!

lightninghunter
01-14-2006 11:48 PM MST
 
WinegumS, I'm not sure if you are interested or not, but I've fixed up the bot paths in your map. The bots will now actually go for the flags, defend their base, use the lifts, go for the special items, etc.. I also disabled rotating pickup for 2 flak cannons (They were supposed to be leaning against the wall I think) and I fixed a bug with the rippers being part of the way in the floor.

I can upload this somewhere if you want to use it. Otherwise, I'll just keep it on my HD all to myself. >:-D



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