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DM-Tardis 
Map Info


 
File Namedm-tardis.zip
AuthorMOB1US
GametypeUT Deathmatch
Date Added08-22-2005
File Version1.00
File Size556 kb
Player Count3-8
Map DescriptionComments and scores appreciated. Thanks

Anyone ever seen Doctor Who's Tardis on TV? Well here is Liandri's version of it.

Oh, and they recommend you avoid the arc of lightning powering the arena for your own safety....

Review Rating --
User Rating4
Overall Rating --



 
Review


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Map Comments


MartinW
08-22-2005 05:44 AM MDT
 
Seems like you lit your map with zonelight.
Never ever use zonelight without using other lightactors. You can use zonelight in combination with other lights to prevent your map from having pitch black areas.

Chopin
08-22-2005 03:42 PM MDT
Rating: 4 
Well certainly an original look and feel. The texture scheme in this map is one of a kind, and I liked the curved ramps.

Now there are some major things wrong with this map. First, your sky box is just aweful. Try changing the black textures to something else, and changing the dimensions. You can also changing the panning speed of the clouds by opening your SKyZoneInfo properties and opening the ZoneLight tab and chaning the TexVPanSPeed to something lower like .25.

The doors don't work very well, I wasn't able to tell something was a door until I was on the other side of it (I just sort of went right through it). Another thing is, you can actually translocate over the mountains into the black void and get stuck. Overall the geometry is pretty plain, it seems this map couldn't have taken longer than a few hours.

Oh and the glass texture looks amlost completely invisible, try changing it to the black glass texture in the RainFX package and making it translucent.



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