Doriz 09-09-2004 05:49 PM MDT | Rating: 8 | |
inderdaad
Sounds en lay-out are nice Visuals are stunnig :D
Only i found the fog quiet 'heavy' Conclusion: Good looking map with a good lay-out so what are u waiting for to start this download? :)
edit: OMG every dutchie says something in our language ^^
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tyfius 09-08-2004 07:20 PM MDT | Rating: 9 | |
This is by far the best map I've ever seen. And I don't think anyone will have some remarks on that. :)
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Shao 09-08-2004 08:19 PM MDT | Rating: 8.5 | |
nice visual , pretty good , nice job done!
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Desperado#2 09-09-2004 02:52 AM MDT | Rating: 8.5 | |
Very Nice :D
Some minor grimps are the sky has almost no real movement to it. I heard you had some complicated shaders so this could be why... But if it is not the sky is really too still for a such a lush envio. A few more minor things that I noticed that were pretty weird are the rain drops... it is cubic looking and the leaf blowing from the trees are huge compared to the tree leafs them self and also the leafs speed really did not feel right, if the leafs were going that slow I would think it would steadily fall down.
I also saw a few smallish bugs… The books and stones are not aligned to the terrain so those are floating in the air it is the books with the camp fire.
Even though this is new to ONS, it almost does not seem new the stuff you usually do Hourences. I really want to see you do a totally new theme that does not include awesome Victorian style torn down houses, sweet industrial age warehouses, cave/outside amazing environments, or a combination of all these in one. One thing that I have liked about your maps especially with the new engine are the disheveled look that is honestly really hard for people to do sometimes. You also like to explore some ideas further at times such as the water in this level which even the Epic/DE peeps have not done.
I am honestly torn for 8 or 9 so I went in the middle.
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Fuzzy Logic 09-09-2004 04:02 AM MDT | Rating: 9.5 | |
They don't get much better than this. It has both looks and gameplay. Excellent.
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CursedSoul1 09-23-2004 09:51 AM MDT | Rating: 9 | |
geweldig. *bows*
now this is a map. nuff said.
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Theseus314 09-09-2004 11:33 AM MDT | Rating: 9 | |
The map looks and plays really quite well. The fog is a little bit too intense, but can easily be disabled offline.
It's all very very morrowind.
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DannyMeister 09-09-2004 01:39 PM MDT | Rating: 8 | |
i likes it :)
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gk 09-09-2004 02:12 PM MDT | Rating: 8.5 | |
Very good map made by a very good level designer...
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)Hidra( 09-12-2004 02:16 AM MDT | Rating: 10 | |
YAY!!!!!!!!!!!
RELEASED!!!
hourences rulles .. already --2000-- 09/09/04 (in the morning) --2600--09/09/04 in night - 3,824 Downloads 12/09/04(gmt-5:00) dls .. man .. awesomme!
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Prometheus NGI 09-09-2004 03:50 PM MDT | Rating: 8.5 | |
Very good visuals, nice theme, nice layout and balance. It's probably one of the top five ONS maps I ever downloaded, if not even top three. Some minor things I don't like (the leaves are just weird, they don't feel right). The Default node setup is really unique, and I have to play it a little more. The Simple node setup looks good too.
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GRAF1K 09-09-2004 03:57 PM MDT | Rating: 9 | |
Incredible. The location is original in UT2004. The ocean is unprecedented. Originality and coolness in looks with gameplay to match.
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Obi-Wan 09-09-2004 04:19 PM MDT | Rating: 8.5 | |
eindelijk!! it's here!! :D
you MUST love this shit,, it has atmosphere, it's innovative, and dude!! it's got -->
(>^.^)> trickjumps
its just like.. you know.. very very good shit ::D but hey! its hourences! duh!
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Kaithofis 09-09-2004 05:14 PM MDT | Rating: 8.5 | |
Godsallemachtig.
Those are the best screens I've ever seen, evah Apart from BR-FindTheGheyBall
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Esque42 09-09-2004 05:18 PM MDT | |
Very nice, the wreckage and water stuff is really good.
Only problems I could find was messed up textures round the cracks on the roofs above each base, and the way the raptor smacks into a blocking volume when they climb high, instead of just stalling above a certain height.
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E.T 09-09-2004 05:19 PM MDT | Rating: 9 | |
Amazing theme (and well done), original, good athmosphere, lot of new things and play good I think
just found the leaves falling from the trees wierd
nice job
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ChromeBallz 09-09-2004 07:39 PM MDT | |
The water cubemap (or watever it is) rocks!
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Sicko Teddy 09-10-2004 07:30 PM MDT | Rating: 8.5 | |
GREAT MAP! REMINDS ME OF LORD OF THE RING.
BY THE WAY- WHERE CAN I LEARN ABOUT MAKING CUBEMAPS??? I REALY NEED TO LEARN THAT! PLEEEEEEEEEEEASE! EDIT= THANKS OH! THANKS REDFIST and Kami! WILL TRY IT! WHAT ARE THE KEYS THOUGH? something like # KEYS? THANKS Wil take a look. (I just need reflectionon the water in my level- ONS-Viking Settlements. (but I think that will be a problem because it is ELONGATED RIVER... aah well will see.
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pietjuh 09-10-2004 01:44 PM MDT | Rating: 10 | |
Das mooi! daar hebje het gedonder al
WOEOEOEOEO Best map ever:p
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KaMi 09-10-2004 02:30 PM MDT | Rating: 8.5 | |
Another great job!, really liked those new effects :) Btw Sicko Teddy here is a great tutorial that explain how to make a cubemap :o)http://www.slayweb.com/tutorials/tut1.php
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kupoartist 09-10-2004 02:45 PM MDT | Rating: 9 | |
I'm not a massive fan of Onslaught, but this is one damned fun and great looking map. The theme is executed so well by every trick available to the mapper, and the layout is something I've never seen before... I'm not sure I expected anything less from Hourences mind you - This should really ship in the Editor's Choice Edition...
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nylevefalls 09-10-2004 05:29 PM MDT | Rating: 8.5 | |
what to say?
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Manticore 09-10-2004 08:35 PM MDT | Rating: 9 | |
It's all been said but this is as close to perfect as any map ever gets........
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redfist 09-11-2004 01:47 AM MDT | Rating: 8.5 | |
This map does NOT run slow AT ALL !,amazing,only things seemd off were the leaves fall in places ware you wouldn't think they should fall.the one cliff looking up and or a cliff there,has a vshape,top edge overshoots out kinda far out ,didn't seem right.(a cliff you can't get on.)On the dock the water texture moves unaturaly back and forth,but on the shore and further away looks great.sounds are good but birds should be closer to be the volume,kinda too loud,but it could sound that way too.Didn't go for the shiny in the rockcliff texture(ut04 and shiny seem to be the thing these days i guess). And thank god you didnt make a overdone rain,looks perfect drips - rain.Swaying trees and projectors very well done there.Even though I am tired of fog in every dang map these days,on this one it fits ,mabye a little thickesh while looking at upper cliffs.And I love the cave enterances-caves all very nice. I cant comment on ONS, part of it,don't play it enough to say anything there.or vehicles or weapons.Nice coloration ,all fits well.nice mappage. Oh the only thing I haved turned off is actor shadows,and decal to low.I run al maps at 1024,32bit,all else is cranked.This map didn't flinch one bit.
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souldividersjosz 09-11-2004 04:20 AM MDT | Rating: 9 | |
Serieus Hourences bewijst weer wat ie kan ;) (wist niet dat er zoveel Dutchies waren)
This map owns both in visuals as in gameplay, somehow the layout is kind of unique, at least IMHO. The nodes are symmetrically placed, and placed very well, only sometimes a bit confusing when you're on the beach and can't find the central node (which is on top of course) Original skybox, original beach theme, sublime custom content, and the DAREDEVIL 'launchpads' for the greatest Scorpion leaps ever! Gonna review this one at Mapraider I think. That all added up this map MUST be on everyone's HDD, missing out on this baby is the worst sin today. Keep up the magnificent work, Hourences!
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howser 09-11-2004 12:21 PM MDT | Rating: 8 | |
The ocean looks great, but that's offset by bland texture work on the terrain. There's some interest in height in the layout, but that's countered by the lack of width, lending the map a linearity that may have been intentional, but feels irksome and awkward after only a few games.
Don't get me wrong, I think Dinora's a very good map, but for me not a '9' or '10'.
Glad to see Hourences still finds time to map for us... ^_^
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T3KT0N 09-11-2004 04:40 PM MDT | Rating: 9 | |
Great map. Excellent detail.
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Dragon_Myr 09-12-2004 10:53 PM MDT | Rating: 9.5 | |
I played this last night and have to say it's my current favorite ONS map. At first glance the map looks big. The visuals and atmosphere just pull you right in to create an immersive realistic coastal cliff area. The wind, water, splashes, lighting, and terrain are designed to perfection. I really enjoyed the thunderstorm effects but think the lightning in the skybox needs some improvement. Yes, the lightning and thunder is good right now, but enlarging the flashes in the top of the skybox (they're commonly hard to notice over the tops of the cliffs) and trying to add some lightning strikes or the kind that streaks across the sky would perfect these effects. Bases are basic buildings and all nodes are outside, but there is plenty of cover and visibily around. Vehicles and players are on a level playing field--another touch that most maps lack.
The bottom line is that you should download this and give it a perminant spot on your HDD. Outstanding map! Better lightning could improve it, but who stares at the skybox all match long? :p
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XepptizZ 09-14-2004 05:28 PM MDT | Rating: 9 | |
souldividersjosz, Het zou je verbazen,
Playing the map or just looking at it is most enjoyable. Just breathtaking...
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SilverHairDevil 09-14-2004 06:04 PM MDT | Rating: 9.5 | |
"One of the best original ideas squashed into this awesome map, with sweet gameplay, awesome ambience, and fat jumps. If you don't download this, you must be CRAZY."
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razielyo 09-15-2004 04:41 AM MDT | Rating: 9.5 | |
Very good map
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Aryss Ska'Hara 09-16-2004 04:51 PM MDT | Rating: 9 | |
A very good map. And about the fog (said in the news) - I don't agree with fordy. Fog adds some atmosphere cause the lightning of the map is like in stormy weather, and fog in such weather is a common thig on the shores
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Draco 09-16-2004 06:25 PM MDT | Rating: 8.5 | |
A real good map. Fun to play.
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kingmango 09-17-2004 04:08 AM MDT | |
Great looking map, but almost every spawn point subjects you to having to run unarmed through manta and raptor spam to get to a wepons locker as they are all sitting right next to the nodes and cores. If you're lucky you actually have the avril half way drawn before you die. Makes for a terrible play experience but it has some nice visuals. The pier and pilings sort of remind me of ONS-Whitesands. Everything is cramped when you get to the middle node and the cores, and you cant shoot through the window in back of the core. :grrrrr: Not what I expected from Hourenes at all really... Swapping the locations of the bender and manta at the cores would have made for better bender daredevils off of the base retaining wall too.
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Highwing 09-17-2004 08:09 PM MDT | Rating: 7.5 | |
Its a map full of eye candy. The author obviously has talent. But its not a great Onslaught map, its too small and the nodes are symetrical.
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Ghoti Hook 09-20-2004 01:39 AM MDT | Rating: 9 | |
I hadn't played ONS in quite some time, but this map single-handedly convinced me to come back.
Very nice!
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MajorM 09-23-2004 03:31 AM MDT | Rating: 10 | |
Wow! This is really the best ONS-map I´ve ever played! Another great map from Hourences!
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[Dark-JaXx] 09-23-2004 08:31 AM MDT | Rating: 8.5 | |
Nog een nederlander hiero;)
The skybox is one of the bloodiest I ever see... good work!
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Morphias 09-24-2004 11:23 AM MDT | Rating: 8 | |
I won't comment on gameplay, cuz ONS is well, not played by me at all, so I spectate bots, and this has some nice visuals, but to offset the gameplay, they could have been better, more time on the visuals would have made this a 9 for me. The sky is good, but as with most ring skys, they don't look to good when most of it is visible.
Good Work.
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Kantham 09-24-2004 03:30 PM MDT | Rating: 9.5 | |
a most
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T0mbr41d3r 09-27-2004 09:59 AM MDT | Rating: 9 | |
Not much to add, except HOLY PIE!!!
Sounds, textures, gameplay, everything is just right. A major well done, this is a must have for every ONS player.
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SoH_Ghost3021 11-20-2004 09:21 PM MST | Rating: 10 | |
zomg wtf woot awsome!
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EvilSwanky 11-28-2004 12:43 PM MST | Rating: 8 | |
large map, I like the coast setting, music fits and there is a great variety of strategies that can be used here. One little minus is the smal entry that has to be used to get to the power core...
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black_pendant 11-28-2004 03:09 PM MST | Rating: 10 | |
This map is COOOOL! This is one of my favourite ONS maps! Everything looks great, the sky, the falling leaves, the lightning! It has an apocalyptic feeling, which makes it great for a battle. I think it should get a 10. I say it must be reviewed.
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Deathbliss 11-28-2004 05:18 PM MST | |
Very good atmosphere and conistent theme! Loved the effects of the water hitting the shore, and the leaves coming out of the trees. I haven't tested the bots yet so I'm not leaving a score. There are a few flaws though.. First and most importantly is the skybox - it's not moving! That really kills the immersion in this map. Second thing is that the terrain work, while very well formed, is a tad overstretched in texturing. Fix those things, and assuming the bots have no errors, then this level would easily be a 10. - Deathbliss
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sandorski 12-20-2004 10:21 PM MST | Rating: 9 | |
Wow, fantastic!
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nELs0n 01-25-2005 10:14 AM MST | Rating: 9 | |
yeahaw! now... i've had this map on my hd for quite some time... but never was able to play it until NOW cause my system just couldn't get it rendered with decent fps =( THIS MAP SIMPLY ROCKS!!!
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Godcha 04-01-2005 04:08 AM MST | Rating: 10 | |
Excellent!!!
... no more to say ^^
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Defeat 04-01-2005 06:55 PM MST | Rating: 9.5 | |
>I've had this map for a while and it is one of the most kik @$$ maps for ONS & VCTF ever. 9.5 is the highest I ever give a map and this map has earned it. Since I have a pretty good machine I can experience the map the way it was ment to be and it rocks!!! Do yourself a HUGE favor and dl this map. (The VCTF version was converted by +eg+ and is called Dinora][, I don't know if it's one this site though.)
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G.Lecter 04-18-2005 02:57 PM MDT | Rating: 9 | |
Almost perfect. The only thing I did not like are the playerstarts, which most of them are not aiming a weapon locker and that confuses me... Custom music would have been cool too... The rest of the map is great, I really liked how well the thunder & lightning effects have been done... And framerates are not so bad... :)
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jordi 06-09-2005 06:13 AM MDT | Rating: 10 | |
If you create like the best. have a nice day ^^
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nuttella 06-09-2005 12:18 PM MDT | Rating: 9.5 | |
Everybody keeps saying how beautiful this map is, and they're right. Best looking water I've seen in UE2. And it runs smoother for me than about any ONS map using my usual detail settings (mostly high, World Detail= normal). All I can see that you miss by going from high to normal world detail is a few raindrops.
I've got one minor beef with the visuals, though - Water splashes against the rocks just out to sea, but then just blends in with the shore. There is surf in ONS-Islandhop (e.g.), so I don't know why not here. Maybe the texture didn't look right, but then I don't know the first thing about UED3.
Gameplay is excellent, with the nodes all protected from cheap attacks. Great idea there. It's almost impossible to get to the core without a coordinated assault. I have to echo the complaint about the playerstarts, though. Sometimes you spawn a good 3 second run from a node/weapon locker.
My biggest complaint is that you get no idea whatsoever of how the nodes link to each other by looking at the node map. You just have to play a few times to figure out how it works.
But if you must DL one map, you have a 2400 baud connection (like me, almost) and you like ONS, DL this one.
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