NaliCity
HomeMapsServersForumsMy NaliSubmitChatLinks
Thu, November 21, 2024
Latest Additions
Latest Reviews
Latest Comments
UT Color UT UT2k3 color UT2k3
U2 UT2k4

NaliCity Mothership
65.39.251.19:7777

Search

-Game-

-Map-



Advanced Search

Menu



more...
more...
more...

Welcome to Nali City
Register | Login


CTF-XQaudX 
Map Info


 
File Namexqaudx.zip
Authorkailonn
GametypeUT Capture the Flag
Date Added07-30-2004
File Version1.00
File Size167 kb
Player Count4-6
Map DescriptionSort of small ctf map. You have to use teleporters to get around. Hmm not much to say about this map..
Review Rating --
User Rating1
Overall Rating --
No level screenshot available.
 
Review


No review currently available for this map.
Click here to request a review of this map.

 
Map Comments


quillion
07-30-2004 04:20 PM MDT
 
Stick a screenie up plz:)

Jebidiah
07-30-2004 04:53 PM MDT
Rating: 1 
Ooh boy, another descriptionless, screenshot-less map. Well, it's a small file, so I might as well download it, right? Uh, not my best choice... The map is a collection of subtracted-brush rooms, containting an odd assortment of static meshes, some of which have no collision. These subtracted rooms are connected via a network of teleporters. Not condusive to good gameplay! There is no z-axis fighting, bots get stuck, textures are repetetive to the extreme... Also, an official style readme would be nice (NaliCity has a readme generator), with recommendations such as player counts. To the author: Keep at it, but spend some time decorating and using creative BSP, and if pickups such as ammo aren't piled together, it will be much better for the bots. Number one point: go easy on those teleporters!

kailonn
08-01-2004 07:59 PM MDT
 
Well I didn't know there was a generate readme button >:< I couldn't find any good textures either...and i thought the teleporters would be cool..hmm I'm a long way from makeing a good map..and my screenie is too big and i can't shrink it down >:< ARG, I'm going to die I want to make a good map.

btw,ok stupid question but how do i shrink size of screenshot with pixia?

Hellscrag2002
07-30-2004 06:17 PM MDT
 
Suggestion:

Look at other maps for inspiration. Say, for example, you really liked the texturing in CTF-Kosov. Open CTF-Kosov in UnrealEd and see which texture sets Inoxx used when he made it.

It's a time-honoured method of learning.

And you don't need a readme generator - just lift the layout from someone else's readme. Heck, you can lift the layout from one of mine if you like, I don't mind.

Images are easily resized (and, if necessary, gamma corrected) using a package such as Photoshop or Paint Shop Pro.

nightshadow
07-31-2004 12:42 PM MDT
Rating: 0.5 
ahhh! it burns it burns!
hehe :)
you need lots of practice on making maps.



About Nali City | Staff | Contact Us | Report an Error | Privacy Policy
Become a Reviewer | Review Schema | Stats

Copyright © 1998-2024 BeyondUnreal, Inc.


PHP/Coding by MassChAoS, Iridium, Varpu, and Yoda.

Website design by Olento. Modified by MassChAoS.

NC3 concepts and ideas by the NC3 community,
MassChAoS, Varpu, Yoda, Bangout, and Luquado.

NaliCity founded by QAPete.