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BR-Anima Ex Machina 
Map Info


 
File Namebr-animaexmachina.zip
AuthorEdward Duke-Cox
GametypeUT2k3 Bombing Run
Date Added01-15-2003
File Version1.00
File Size2.97 mb
Player Count0-8
Map DescriptionNone
Review Rating6
User Rating7
Overall Rating7.0



 
Review


ReviewerShock6822Awe Score: 2.5/3
Date02-07-2003Build Score: 1.5/3
Review SchemaCast Score: 2.0/3
User Point: +1
Overall Score: 7.0/10

BR-AnimaExMachina (interesting name) is by mapper Ed Duke Cox, who youre probably familiar with since all his UT2K3 maps have received Ownages from CliffyB I believe. AnimaExMachina is set in a cave...dealy...and it definitely looks nice. Some people may think some of the caves are sorta sparse in terms of texturing, but I liked the subtleties of the map...waterfall with the noises, crystals being light sources, the beam of light behind the goal...good stuff. Lighting is well done in this, though some reflections and lights on the floor (ie in the RL room) are odd. The rocks are decent and the hallway architecture is nice as well.

There are lots of ambient sounds throughout the map, which is nice. Adds to the ambience (obviously). Bots are so-so in my opinion. They dont really go in the RL room much and on one occasion, my bot actually went towards the WRONG goal with the ball...dont know if that was a pathing error or what, but Ive never seen that happen. Besides those few flaws, bots will give you a challenge though, thanks in part to the layout. I dont remember any HOM errors or anything, so the map is fine there.

I enjoyed the gameplay. The map is clean not only in looks, but also in gameplay, if that makes sense. There are multiple routes to the bases and through the middle etc, even if some are a bit cramped. The layout is still a challenge and definitely requires teamwork against humans. The beam effect for the goal is cool, but I kinda wished it woulda done something like fry you :P Meh, no points off though or anything...silly gripe. Another good thing about the map is that despite the looks of the map, my fps never dropped and it always ran like buttah. Good job optimizing Ed.

Pros: Above par looks without sacrificing playability, fun map, neat theme

Cons: Bots, some lighting and texturing

Bottom line: A welcome addition to the custom BR world. You have no reason not to download this map.



 
Map Comments


SirTahngarth
01-15-2003 07:36 PM MST
Rating: 6 
Very nice layout, with enough complexity to keep it fresh yet easy to find your way around in. I like these cave-themed maps. I was going to give it a 7 but I knocked it down a point for one significant problem- this map is certainly big enough for 5 on 5, yet I telefragged someone at the start of every round because there doesnt seem to be enough player starts. its annoying to hear "Team Kill!" and lose a point every round when you couldnt even do anything about it. Overall great effort, but you've got to add more player starts. Its good to add a few more than you think you need in team games, you never know how many players will actually end up on a map.

Syrtis
01-16-2003 08:57 AM MST
Rating: 9 
Excellent BR map, good looking, clean, fast and fun:
it plays better than most epic/DE BR maps imho :)

DaZ
01-16-2003 06:04 PM MST
Rating: 9 
Fucking excellent. Download this now :)

DocEDo
01-17-2003 10:47 AM MST
Rating: 4 
Cave, hi-tech indoors, cave.
Not bad, but, nothing new. Needs more stuff in it.

1/2LuNaTiC
02-07-2003 07:50 PM MST
Rating: 5 
This map got boring very quickly.

Shadowlurker
02-11-2003 05:03 PM MST
Rating: 4 
this map is probably the msot boring map i've played.

The looks are so monotanious bland, and the gamepaly is nothing special.

Another case of CLiffyB taking drugs.

Friendly Bob
02-12-2003 07:26 AM MST
Rating: 6 
I actually playtested this map for Ed and we both decided that it wasn't one of his best. Not a truly terrible map, though. Who else thinks that the ownage rating is somewhat losing it's credibility?

solidsnake
02-20-2003 02:50 PM MST
Rating: 8 
This map is fucking briliant

TheSpoonDog
02-20-2003 04:58 PM MST
Rating: 6 
Not bad for a standard sort of package. Plays similar to the out-of-the-box maps. Tidy and nicely constructed but still - it's more of the same meshes slapped together to try and create something different, but at least the author has used different skins/textures on some meshes to make them appear different.

Draco
03-15-2003 03:35 PM MST
Rating: 8 
This map looks good. Average gameplay.

theBAMNman
09-06-2003 02:00 PM MDT
Rating: 8 
I honestly don't like BR that much and the out-of-the-box maps are horrible because they only have 3 paths max. This map splits into five in the middle, then 3 at the bases, which is a really good layout idea. I had no problem with the bots, and the visuals were nice. I guess I'm just saying don't blame the map for the gameplay limitations of BR because this map handles the possibilities of BR pretty well.



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