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Map Info

GametypeUT2k4 Deathmatch
Date Added06-02-2004
File Version1.00
File Size7.18 mb
Player Count2-8
Map DescriptionThis is the final version. This map is based on the main layout of Deck16, but provide u a lot of differences
corresponding threads:
Review Rating --
User Rating8
Overall Rating --


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Map Comments

06-03-2004 02:26 AM MDT
Rating: 8 
This ain't no clone! Great Map all around.

Recommended download

06-03-2004 02:39 AM MDT
Rating: 6 
Variations on a theme............

06-03-2004 10:31 AM MDT
Rating: 9 
A really great map all around, I've played it back in its beta days, and the few incomplete aspects seem to have been fixed since. Good job!

06-04-2004 08:44 AM MDT
Rating: 7 
A nINE are u sure i mean thats great or is it i mean almost all maps around gets atleast two nines! i hope its worth it

now ive played it and wow this is retail style i loved the eyecandy outside the map this was really beter than most deck16 remakes kinda rankin styled

06-03-2004 03:45 PM MDT
Rating: 8 
A Refreshing take on the Deck 16 Theme. I'm not going to pretend that I don't think that people really should move on from remaking Deck 16 - This map has been remade many, many times since it's first Unreal 1 incarnation - but if you must insist on doing another Deck, this is surely the way to do it :) (though some credit surely goes to Bot 40, and his similarly remixed DM-Deck_40 for UT99).

I'm a great fan of the theme here, a sort of ancient industrial site being retaken by nature. The colours in particular (the rusty oranges and natural greens) give this map a wonderful and unique style which i've certainly not seen before. Gameplay wise, the tried and tested guts of the Deck 16 layout are there, but the author has taken great care in twisting them so that whilst it is still a recognisable Deck conversion, a lot of the routes between familiar landmarks are something new. These new additions add to the general flow, with more connections between rooms than the original.

A must download :)

06-03-2004 05:04 PM MDT
Rating: 8 
Good quality map. Nice job.

06-04-2004 05:32 AM MDT
Rating: 9 
you already know my opinion! :)

06-04-2004 12:56 PM MDT
Rating: 7 
strong map. plays great.
the theme is a refreshing change.

Prometheus NGI
08-22-2004 07:29 AM MDT
Rating: 8.5 
Very nice map

08-26-2004 07:10 AM MDT
redfist, this is a good redo. Simple.

Don't complain about it running slow when you've only got a 1 GHz pc, or something like that.

Ever compared deck16 to this one? Now compare deck16 to atrodeck. See the difference?

Also, does this one even REMOTELY look EXACTLY the same as the original deck16? No, it doesn't, does it?

Now, do your quake1 maps look exactly the same as the originals? Yes they do, don't they?

Truth hurts, doesn't it?

Ghostwheel, if you are talking about wether quake1 maps are still good: They aren't in ut99. ut99 has 12 weapons, each with an alternate fire. ut99 has a moce called "dodging". ut99 has better graphics. Only these things make quake1 maps copied to ut99 redundant, since they have a totally limited gameplay in comparison to ut99, let alone the graphics which are much more primitive. A lot of time might have been spent making those copies, but that doesn't make them good maps to play ut99 in, and that's the criteria on which they are rated.

Also, graphics DO matter. They are an integral part of any game you play. If you make maps far below the standard of the game which they are made for, they won't get a good rating, period. Even with excellent gameplay.

Mind you, that also goes the other way around, if i have to be fair.

Or would you want to play an ut2k4 map with the looks of wolfenstein 3d?

It's not ALL about gameplay. You could do that back in the 8bit days, but not anymore.

08-25-2004 07:09 AM MDT
Rating: 8.5 
aah man I love this shit!!

08-25-2004 01:31 PM MDT
Rating: 9 
redfist suck .. when he will give good map a 8 or 9 instaed of making his onw Crap quke 1 remake and say HO ..yeayea this map remind me quake Bla bla bla ...

if u only like the CRAPY look of quake 1 .. then go buy it and leave us alone

man 2k4 is for good comp .. u really a good piser .. i don't belive it .. if a good map maded by kami , taz , hourences , is at low fps on ur Crappy computer

Say bbye to nalicity and go play Ageofempire 1 or quake 1

whe are mapper there .. we still constant learn new thing about unrealed .. if u give the greatest's map a 5 and ur little poor ut99 quake 1 remake ''HOLY SHIT THIS MAP ROCK BLA BLA''
like this one ------- >>>>>

08-25-2004 01:48 PM MDT
Rating: 8.5 
hey maybe you people should see other redfist map is like crap:D

cool map! want to play it over and over again

10-24-2004 10:16 PM MDT
Rating: 8 
Very nice map.

But how do you get to the redeemer without a translocator?

10-25-2004 05:31 PM MDT
Rating: 4.5 
How anyone can think this map is any good for anything is rediculas.I deleted my last comment,wich was a score 5,but after playing it and really seeing the grophics,it's a nothing map.

02-13-2005 05:35 PM MST
Rating: 8 
i could tell the last comment was redfist's without even reading the name, lol...

well this map is really nice.
there are so many changes to the original layout that you almost forget you're actually in deck16 after all.
i especially like the lightingall around: your cold/warm color contrasts are so nice and those swinging cables simply rule and it breathes quite a lot of life into the whole thing.
the next thing: the outdoor (or semi-outdoor) parts - it fits the style of this map so d*mn well. it was just pure fun playing this one!
i even didn't notice at first sight that you did actually use quite a lot of hourences's stuff or retail stuff in general. that's definitely a + too.
okay that's enough for now. going back into the game
and btw: sry for commenting this late... normally i don't even look at deck remakes anymore... glad i did this time =)

02-14-2005 08:03 AM MST
I'm sure glad he has you following him to clear all these up. :)

04-11-2005 02:28 PM MDT
Rating: 7.5 
I have problems with some meshes, they look white coloured...
For better gameplay, I prefer Deck17. Anyway, it is a great map based in Deck16][. Good work adding terrain and some new rooms.
Edit: Finally I found what's the problem: With 'Settings -> Detail Textures' on, the meshes look white...
Another Deck remake, but not a stupid remake. There are some own new ideas. Looks nice and plays well, definitely a keeper...
A few thingies:
- I miss more z-axis, that's why I don't give a 8...
- Framerates drop seriously in terrain areas.
- I would have liked to see no teleporters, but there is one more... :/
- I sometimes have trouble using the jumpad (if I move a bit...)
- I can't understand why is not possible taking with liftjumps the LightingGun (where there is a Deemer in the original Deck17)

05-06-2005 05:45 PM MDT
Rating: 8 
Redfist, your quite popular. I would have to say that if it wasnt for your slow computer and 12 year old brain you probably wouldnt be known as easy, and people would actually like you more.

Redfist please dont give anyone a score anymore, considering the maps you give scores to are far above yours.

Great map, nicely done. always can look up to a mapper such as you.

05-06-2005 10:04 PM MDT
Rating: 8 
so very bored of all the remakes but i love this one, i specially like the secret places, very handy for invasion :P, i was getting so sick and tired of the old deck and remakes. one problem tho- i keep dieing every 5 seconds becasue i keep stopping to admire things!! lol, cant get bored of this map. :D

05-07-2005 01:51 PM MDT
Rating: 8.5 
I actually really like this one of all the Deck remakes. It stands out on it's own well, and the differences are welcome. Nice job moonflyer!

05-07-2005 10:15 PM MDT
Rating: 8.5 
at Least is better than other Deck!!! Hooray!!! a 8.5 :)

Wesley "Boreas" van Dijk
01-31-2006 04:14 PM MST
Rating: 9 
Man, I like the gameplay better than in the original deck, and the graphics... yeah :D

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