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CTF-MorpheusCity | | Map Info |
| | File Name | ctf-morpheuscity.zip | Author | Ed 'FrAgEd' Hayes & Gene 'FreekBoyG' Sprague | Gametype | UT Capture the Flag | Date Added | 01-28-2001 | File Version | 1.00 | File Size | 9.32 mb | Player Count | 10-16 | Map Description | None | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| WolfZword 11-26-2005 11:18 AM MST | Rating: 9 | | Frickin' sweet.
All the towers are team colored depending on which side of the map they're at. There are quite a few of them, and there's no real distinction between them, so there'll be an occasional scenario where the flag-carrier is killed trying to find where to capture. Also nice how one of the lower streets has a weapon and quite a few health vials. Pretty much, if you liked DM-Morpheus, and you've ever wanted it bigger, cooler, 25% more ads, and orbiting the sun, download this.
| GTD-Carthage 11-27-2005 01:05 AM MST | Rating: 1.5 | | 1) It's a bad re-make of Morpheus. 2) It IS a re-make. 3) It's conceptually defective to have towers float in the air/stand out of a sun.
I'd have to score it 1.5. Map desigining will not grant you any better score if you simply copy someone elses levels or edit them by copying and duplicating brushes.
| redfist 11-27-2005 03:39 AM MST | | Heh, shows you what I know, I thought this might be a cool layout for ctf.
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