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CTF-Redrun_Valley | | Map Info |
| | File Name | ctf-redrum.zip | Author | Rokhead | Gametype | UT Capture the Flag | Date Added | 04-25-2006 | File Version | 1.00 | File Size | 728 kb | Player Count | 6-10 | Map Description | kk, i admit my old maps were bad, but i worked hard on this 1. It's a medium sized canyon, sniper towers at the ends, and a temple on either side. Theirs also a stream running thru the middle. There's propper terrain and cliffs too. Enjoy, and tell us what you think. | Review Rating | -- | User Rating | 5.5 | Overall Rating | -- |
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| | | Review |
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| | Map Comments |
| John DiFool 04-25-2006 10:20 PM MDT | Rating: 3.5 | | Well, you have the two-sniper-nests-in-a-valley thing, but instead of the bases being behind the sniper nests (the long way), they are in caverns along the sides of the valley (the short way). But the bots, while able to navigate the map pretty well otherwise, cannot get a cap by themselves.
| Rokhead 05-07-2006 08:39 AM MDT | | Thanx for the comment, About the capping, the bots fight their way into the base, run up to the base of the stairs near the flag and... Run back out of the base. Hmm. I cant fix it, there are path nodes up the the flag and evrything. They just chicken out at the stairs. Oh well. suppose it will still work on online play.
I'm working on a CTF-Redrum][ with all the bugs fixed. Watch this space
| darkdt 06-11-2008 05:52 PM MDT | Rating: 7 | | The Map Are Nic :D .. is fun x)
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