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CTF-FoT-Tarjas | | Map Info |
| | File Name | ctf-fot-tarjas.zip | Author | EvilSwanky | Gametype | UT Capture the Flag | Date Added | 04-04-2006 | File Version | 1.00 | File Size | 11.37 mb | Player Count | 10-16 | Map Description | This map was originally released with the FlagsOfTime Package in August 2005. It's an unchanged version, so if you have the FlagsOfTime you won't need to download this one. It contains textures by Shocksystems and by some others, have a look into the readmefile. It also includes a completly new soundtrack by Dark Jaxx.
Have fun. :) | Review Rating | -- | User Rating | 8 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Z33 04-04-2006 10:13 PM MDT | Rating: 6.5 | | This map is funky. Kept losing my bearings though. good layout and its different. A new umx too. Can't say much about playability with my killer machine and all.
| cooloola 04-06-2006 06:25 AM MDT | Rating: 8.5 | | IMO the best map made by Swanky
| FraGnBraG 04-07-2006 05:05 PM MDT | Rating: 8 | | i second cooloola :D this is quite a peice of work, shows off Swankys high skill with optimization and design of challenging gameplay - it is a somewhat complex layout, so it really has to be learned first before getting down to business - it could be said "not a map for noobs" but then again, noobs are fun to kill while they're confused, lol! jk - i think the key in this (and some other Swanky maps) is ShockRifle - i have put down enemy caps just in time with well timed shots - a lot of good killing spots/lines of sight - at the same time there's very little safety so staying put won't work (at least not with a full load) the only niggle would be the theme twist (virtual city) threw me off a bit when i first saw it because i was expecting something more like his then earlier maps, but different is always good in the end, imo :D GJ Swanky!
| KaMi 04-08-2006 12:12 PM MDT | Rating: 8 | | Above 7.5-8 and since im always generous at scoring i´ll put teh 8 lol Cool map, despite the high poly runs quite well on all my comps, also there is some weird collisions caused by the blockplayers, and maybe too many ramps for a ctf, at least more than 50 lol, looking quite good altho a more variety in the texturing could have been nice but looks original, apart from that is a very good map, nice work :)
| EvilSwanky 04-08-2006 01:45 PM MDT | | Heh... thanks for your comments. :)
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