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DM-1on1-Duel_Zone | | Map Info |
| | File Name | dm-1on1-duelzone.zip | Author | Satellence | Gametype | UT2k4 Deathmatch | Date Added | 04-03-2006 | File Version | 1.00 | File Size | 472 kb | Player Count | 2 | Map Description | The small duel map for two - three players. It Is executed in stiletto future. | Review Rating | -- | User Rating | 6 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Deathbliss 04-10-2006 09:22 PM MDT | Rating: 6 | | First impressions: Pictures pretty much say it all. You have an octogonal room that's open on each side, with a solid part in the middle through which there is a passage at ground level. Lighting is pretty convincing but not very dynamic and it suffers from a small case of whitelightidus. I advise changing the bottom colors a bit, perhaps to the complimentary color of yellow (the tunnel) which is blue (I just learned about this in my 3DS Max Fundamentals book :D). So you'd have the yellowish tunnel, bluish lower floor of outer rings, white above and the nice turqious trim color for the ceiling. Darken things up a tad so that there is more shadowplay, which makes the lights seem brighter and more dynamic (using complimentary colors will help in this regard too).
Item placement: You have two rocket launchers in here, I'd remove one and place the other where the keg o health is now. I'd just put a UDamage either on one of the ledges, or cut a tunnel through the upper part to increase flow and place the UDamage in there.
Bots: They're functional and I saw no errors in their operation, However I did not test them extensively.
Final judgement: This is a solidly built map. It is perhaps a bit simple - could use some more wow factor - but it plays well and that's the most important thing. It's very good work for a first level - keep at it!
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