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MH-LostSouls 
Map Info


 
File Namemhlostsoulsv2.zip
AuthorVatcilli zeitchef
GametypeUT Monster Hunt
Date Added04-02-2006
File Version1.00
File Size6.11 mb
Player Count3-10
Map DescriptionMy second MH map
it includes special features such as cutscenes that also work online and defeat conditions thanks to Planet Monsterhunt coder Timmypowergamer. It has various themes and secrets. I hope you will enjoy it.

Story/Mission
Captured deep in the skaarj base you need to find your way to the surface
Skaarj, Krall, slith and gasbags have infested the dungeon..
Tho it is most probably not the only thing you will find.
There is only one possible way to go.
as soon as you reach the surface you will need to get to your resquer's
escape vessel located out there..
However they also got a lot of trouble with the Skaarj.
in return for your release you will have to help them against the skaarj plotting to destroy them.
Review Rating --
User Rating8.5
Overall Rating --



 
Review


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Map Comments


Derdak2rot
04-03-2006 04:53 AM MDT
Rating: 7.5 
nice MH map with tons of new features and ideas , i liked it . plus its fun to play , good job Vatcili :)

GenMoKai
04-03-2006 11:34 AM MDT
Rating: 8 
Hey Vatcilli zeitchef

again a great job this time
and it have some new stuff in it to, its a MH map with a lot of variation

good points
-Original theme
-Attacking/Defending opjective (never seen in MH before)
-Architecture in the dungeon/skaarj realy fits
-a small easy BT (FUN!!)
-Secret area's
-Cool story
-Team Monsters :D
-Zombies !!!!

Bad points
-there is al small bug in the dungeon part, if i shoot the vase, they dont always break

furter i cant wait for your other MH map ;)
it was a pleasure i helped with you map with ''bug'' running.

I hope you be happy with my rate ;)

redfist
04-04-2006 08:05 PM MDT
 
I will check it out sounds cool.
I want to do one of these and have the packages loaded and stuff.
But I am torn,I have it set to "singlePlayer" gametype tepararely now, but couldn't this just be a "co-op" gametype?
And have spawning monsters etc etc.Whats the difference other than the game interface and scoring and to run "MH" maps of course.
All I see added is a "monsterEvent" and end and a few other actors wich you can't see the script.

ADD
I got an old DM map,going to redo it for MH, it was too big for DM but I put so much work into it back then I'm gonna try a MH level.Doessn't seem to hard so far but it's all working so far.

Vatcilli zeitchef
04-03-2006 05:16 PM MDT
 
Thanks for your comments :)
This one took me quite some time to make.
I learned a lot in the progress.
@ redfist, Probably the main difference between this and SP/co-op is that bots can play this unassisted if the paths are set out well thanks to the monsterwaypoints and the fact that in Co op even if you could play with bots monsters ignore bots and bots ignore monsters. ;)

Rakiayn
04-09-2006 06:17 AM MDT
Rating: 8 
nice map
looks good,
the onlybadthing imo where those zombies
there cool and all but they are very hard, plus I often get spawned near the zombies killing me like 3 times in a row
but good job and all , those short movie stuff is nice
in all I think it is a hard map but worth playing
cheers

oh I almost forgot, wenn you aredeffending the mercenarys wenn the skaarj invade
the skaarj often dont fight the mercs back
thats all

Sober_Peamole_({[DP101]})
04-09-2006 09:56 AM MDT
Rating: 9.5 
Great map! :D I love the idea near the end but I lost when one of my mercenary friends died. Also, in the middle of the map, those bloody zombies where interesting.
VeRy SwEeT mAp!!!1

VRN|Xan
02-16-2008 11:48 AM MST
Rating: 10 
Speechless, amazing, now all it needs is custom weapons >:D



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