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NaliCity Mothership
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DM-BoxCube101-Pro 
Map Info


 
File Namedm-boxcube101-pro.zip
AuthorTurns2Ashes
GametypeUT2k4 Deathmatch
Date Added03-23-2006
File Version1.00
File Size257 kb
Player Count2 - 6
Map DescriptionA simple map concentrating on gameplay over visuals, mainly because I suck at visuals, so why try? People have said it's fun and that's all that matters. :-)

This map is pro, so you've got to play it. It's got more flow than your mom on her period. Oh snap!
Review Rating --
User Rating5
Overall Rating --


 
Review


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Map Comments


CursedSoul1
03-23-2006 12:18 PM MST
 
t2a you should be shot lol :)

nahh, its good fun :)

redfist
03-23-2006 12:31 PM MST
 
Luv that filesize though,bet it plays fast,runs good,it musta took forever with all those textures, hehe.

Ironblayde
03-23-2006 01:47 PM MST
 
Most of the visuals may be rather uninteresting, but the emitters used on the jump pads are ingenious. :)

OLDMAN(CO30)
03-23-2006 02:03 PM MST
 
Iam with you redfist, the hours it took to find just the right color of gray and placing that grid pattern through out,lol hey I like different maps and see not a thing wrong with this one, just plain fast and fun.

Manticore
03-24-2006 05:17 AM MST
 
*EDIT* I love it but I don't think there was anything wrong with the visuals in your last map; so why the map description?

Wesley "Boreas" van Dijk
03-24-2006 04:00 AM MST
Rating: 3 
For a second, I was tempted to give some constructive feedback... :P

EDIT: I have played it, trust me. One of the things I noticed is bots getting stuck while trying to translocate, where a double jump would have gotten them up the ledge. If you had taken some time for lighting the map, it would have been far more playable. You can't shoot outside, rockets will just explode in your face. Layout isn't very special, it's all very small and cubish (and not taking time for the visuals doesn't mean you couldn't do anything about that)

Turns2Ashes
03-23-2006 06:11 PM MST
 
I don't need any constructive feedback because this map is awesome. Just play it and you'll see.

Oh, and I added a description finally. :-)

CyMek
03-23-2006 06:17 PM MST
 
Very fun map, creative visuals, 10/10 for conceptual grandness. :)

Very good layout and balance, down load it just to check it out, it's worth it.

Kantham
03-23-2006 10:56 PM MST
 
What. You, insane baby eater. Why you uploaded it!

goldfenix
03-23-2006 11:02 PM MST
Rating: 2 
Whole map is 1 texture, sunlit lighting... Yeah... Music dont fit. What really would make it for the music is Sactuary Fortress music from Metroid Prime 2. You can download it from gamespy on their database and using an audi converter like GX Transcoder you can turn it to OGG. Lots of areas could be improved has far as flow. Dont know what the real purpose of this map is, to have fun, got bored and had time to kill, or just for the sake that you know how to map, truely, its a mystery to me. Oh well.
Screw designing maps like this to make the game go faster. What are you doing reverting back to 2D almost? Since its a map, I must rate it accordingly...
Here ya go, you deserve a big fat 2, for making the most boring map (has far as visuals), and for taking your time to make such a map (my estimate on time is 1 hour.)

Slainchild
03-24-2006 06:27 AM MST
 
2pro4u

happyharrycox
03-24-2006 06:55 AM MST
 
We are confronted with the stark, cold face of uncaring rational existance, as symbolised by these endless arrays of squares, delineated in antiseptic white, on formless gray. A vague, remote glow of muted sunlight from outside our "complex" is the only indication of any possibility for variance, and it is utterly inaccessible: It is the essence of terrible melancholy, an illumination of pure existential nausea. A masterpiece of minimalism. There is no god.

gameplay: not too shabby

Hazel.H
03-24-2006 07:41 AM MST
 
I thought this was an early April Fools joke when I saw the name of the map, but playing it proved otherwise :D The only thing that annoyed me is the low roof above the middle jump pad - I think it should open out into the main roof space more. It's good fun to play, I enjoyed it!

G.Lecter
03-24-2006 04:11 PM MST
 
A lazy, but not really bad attempt. Only 2 different height levels, and favored hitscan (IMO) made the map too monotonous after playing for a while. The theme idea could've been much more surprising if it had used a few more textures, more decorative subrstacts and intersecting shapes. I liked the theme idea, but there's nothing visual in the map that you can't see in the screenshot avobe). :p
I wouldn't give it more than 5 since there are lots of mappers putting their lives in their work and getting average scores, yeah, maybe those maps don't play that good, but they have more effort on them. With more detail and layout tweaks it could have become a good keeper. Recommend the download, though...

D-7
03-26-2006 05:08 AM MST
 
Wait a minute... it's only 26.03... O_o

Aalexanderrr
03-27-2006 12:50 PM MST
 
Hehe nice idea of textures... Long time ago I desided to create level with white walls and black pillars...

Virgo47
04-08-2006 09:20 AM MDT
 
Amazing map :-))) I've found only two errors. Always getting scared when I run to them:
http://img86.imageshack.us/img86/2117/shot002307qc.jpg
and
http://img428.imageshack.us/img428/5619/shot002317rw.jpg

DemonThing3
04-21-2006 10:20 PM MDT
Rating: 10 
Best map ever.



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