|
|
|
|
|
|
|
|
DM-Nox | | Map Info |
| | File Name | dm-nox.zip | Author | Coreper | Gametype | UT Deathmatch | Date Added | 03-17-2006 | File Version | 1.00 | File Size | 2.07 mb | Player Count | 4-16 | Map Description | This a my first map, a Deathmatch map, best to play in Tournament Deathmatch and Tournament TeamGame. As my first map it isnt perfect but i still am very proud of it! The Temple Of Nox contains many secrects >> try finding them all made by Kasper "Coreper" van de Laar, [that isnt noted in the map itselve] the screenshot might not be so good, but the map is really great! | Review Rating | -- | User Rating | 2 | Overall Rating | -- |
|
| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| redfist 03-19-2006 02:41 AM MST | Rating: 2 | | It needs lighting bad, keep working at it.I see you learned some things but it aint very good for gameplay, and the lighting.
| Coreper 03-21-2006 05:13 AM MST | | i know, its a while ago that i made this map [my first one] {i aint changing it anymore}, but a new map i am working on is becomming way better! BWT: the screenshot isnt up-to-date
| Agent X 03-21-2006 06:58 PM MST | | Yeah, work on the lighting for your next map. It'll make your maps look a lot better. Try combining warm colors such as orange... around 28-32 for hue, and cold colors such as blue... around 148-164 for hue in the editor. Choose a saturation for these at about 120-180.
And if you want add some nice red lights. Hue = 0 for those. That is a good way to make pretty lighting. Red lights look good with a small radius and a saturation of 0. (Max saturation)
|
|
|
|
|
|
|
|
|
|