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CTF-Sucellus 
Map Info


 
File Namectf-sucellus.zip
Authorscarface
GametypeUT2k4 Capture The Flag
Date Added02-20-2006
File Version1.00
File Size6.74 mb
Player Count6 - 12
Map DescriptionIt's like a remake of DOM-Highdale, without architecture in a pure nature theme...enjoy ;)
Review Rating --
User Rating8.5
Overall Rating --



 
Review


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Map Comments


Wesley "Boreas" van Dijk
02-20-2006 04:56 AM MST
Rating: 9.5 
MAN, this is some good stuff. Awesome visuals, good item placement, and a layout that seems like it won't be much good, but works surprisingly well. Love it...

Add_x101
02-20-2006 10:05 AM MST
Rating: 8 
Sweet visuals. There's some really nice own mesh work going on in this map.

Turns2Ashes
02-20-2006 02:17 PM MST
Rating: 8 
Nice visuals you've got going on, and I'm glad to see that lowering the detail ups the framerates quite noticeably. Gameplay is... okay. I don't like wide-open maps like this as hitscan becomes too much of an issue, but I can see it being fun regardless. It's also really easy to exploit the map with shield dodges that take you more than halfway across the map from the flag cliff, but that's to be expected with a map designed like this.

goldfenix
02-21-2006 11:40 PM MST
 
Map is great. I would aknowledge all if its aspects but I need to ask you an important question:

In Maya, or the 3d desing program, how do you assign vertices to have different colors? You know, so that you can blend with coordinate sources and whatnot?
If I can find out how to make meshes' textures blend, I will know almost everything it takes to do modeling and meshes.

Luv_Studd
02-22-2006 05:08 AM MST
Rating: 8.5 
Stunning map & cool gameplay.

Draco
03-06-2006 03:30 PM MST
Rating: 8 
Good map. good work.

scarface
05-18-2006 02:19 PM MDT
 
Thanks for your opinions :)



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