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VCTF-FBU-AkhaRu | | Map Info |
| | File Name | vctf-fbu-akharu.zip | Author | kingmango | Gametype | UT2k4 Vehicle CTF | Date Added | 02-03-2006 | File Version | 1.00 | File Size | 2.71 mb | Player Count | 8-16 | Map Description | None | Review Rating | -- | User Rating | 8.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Wesley "Boreas" van Dijk 02-03-2006 04:20 PM MST | Rating: 9 | | This map really owns. It has good visuals and good gameplay. The only two points I thought could be better is the relatively easy captures using the higher ridges with a scorpion, and the ease with which you can grab an ion painter on your way to and from the other base.
| kingmango 05-06-2006 03:05 AM MDT | | Thanks guys. :D
I had a lot of fun making this map. My first ever custom meshes. w3wt
| theepiphany 02-09-2006 04:29 PM MST | Rating: 8.5 | | Excellent Map: Great theme and atmosphere Map felt very clean(constructed well) Multiple routes Fun gameplay
Good Job!
| G.Lecter 02-10-2006 11:46 AM MST | Rating: 8 | | Definitely one of my few favourite VCTF maps out. A lot of crossing paths, good balance between vehicle and foot action, and free from tank camping and manta running. Just to criticise something, I think the flags are too easy to capture once you get out of the base, so the matches might become both teams with the enemy flag in their base and their own one out: few people will see you if you ride the upper ledge, you can escape easily switching paths often while running along the lower paths, and the pedestrian areas are IMO overloaded with big powerups... But don't get me wrong, this map is really fun to play!
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