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CTF-Oraxin 
Map Info


 
File Nameoraxin.zip
AuthorCyMek
GametypeUT2k4 Capture The Flag
Date Added01-18-2006
File Version1.00
File Size10.37 mb
Player Count8 - 14
Map DescriptionThe Oraxin installation was once a sprawling complex used by now defunct industrial behemoths for the development, testing, and production of high explsoives. The facility is being slowly dismantled, but in the meantime, the battle rages on, and more blood stains the already tainted walls where explosives were already tested. This is my third map, I hope you enjoy it. I'm sick of making it, I've been working it for far too long.

It's, once again, a dark industrial map, but the next one has a new theme. I promise. :) I leaned a lot making this map, and had some good times. Hope you enjoy it! Feedback is great, I'm always looking to improve.
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Map Comments


Wesley "Boreas" van Dijk
01-19-2006 05:09 AM MST
 
Isn't this your 4th instead of your third?

One point that REALLY needs attention: I encountered a HOM the size of the hallway upon exiting the red base near the shock rifle. THE HORROR :|

Some areas can use some more light. I like the layout, with part of the map outside :)

EDIT: I was on blue, but people playing CTF tend to go to the other base as well :P

CyMek
01-18-2006 06:12 PM MST
 
I don't consider BR-Sullen a map. More of a room. :P I uploaded it after spending only a few hours on it sicne I still have a number of friends that play arena style low grav bombing run.

I'm aware of the HOM, it was found just moments after I released the map. Not sure how it happened, the only thing I had modified since the previous build was the botpathing, and there was no HOM then. I'll eventually make a SE version of the map when I'm better with the editor, and that will be the first thing I fix. And if it's really annoying, you can just be on blue. :P

redfist
01-21-2006 10:50 PM MST
 
I must say, the screenshots look very pro, like store bought game, clean looking.
Mabye order the brushes for the HOM, sux doesn't it?

LoL I know, it seems to be allways after you upload, heh, it's allmost like the last phase of testing a map, just upload it and then youl see the probs , hehe.



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