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DM-Skonk | | Map Info |
| | File Name | dm-skonk.zip | Author | Eyuva | Gametype | UT Deathmatch | Date Added | 12-20-2005 | File Version | 1.00 | File Size | 482 kb | Player Count | 4-8 | Map Description | A new map! Screenshots up!
There's not much to say about this level, except I aimed for a totally anonymous feeling here which is strictly layout. I liked the end result a lot.
This map requires the SGTech.utx texture pack that comes with the bonus packs. So make sure you have that. | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
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| | | Review |
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| | Map Comments |
| Deceased 12-21-2005 02:14 PM MST | | ...is it jst me or does anyone else think Eyuva should give it a rest. i mean...close to 20 maps uploaded in the last 2 months and how many comments ? ...not many as far as i remember.
i think people are getting bored of seeing new maps added, then seeing the author is Eyuva.
to the mapper.. maybe you shouold stop uploading your maps 1 by 1 and safe some for making a map pack. you'd get more comments if you did that instead of spamming. (i know its not spamming as such, but its still as annoying as spam )
[Edit] @ Idren lol. im not a hater. im just trying to put across my opinion. and i hope that your comment saying " atleast he's putting out maps " is aimed specifically at me. to be honest, i have alot of things going on at the moment... real life things that are more important than sitting by a by slaving away on a map for hours only to have inconsiderate cornholes return nothing but flames, and unconstructive criticism. thats not aimed specificaly at you, but more towards the whole mapping community.
@Corey(:K256:) ok, ive done a bad thing. i havent actualy played any of Eyuva's maps simply because i just dont like the look of them from the screenshots. I've gone through my day's of playing every new map i see. so lately with my busy life its more likely for me to try maps that look something special so the mediocre maps dont get much of a looking in to. Im not trying to say that the maps are total crap. from the screenshots they look to be something good. all im trying to say is that i think the maps should be put into a map pack.
i noticed that there isnt many comments on Eyuva's maps... why do you think that might be ? imo, its because theres so many of them appearing week by week, that people assume he's trying to hog the lime light (well, thats my take on the situation)
@ All Im not trying to start flame wars or whatever you wanna call it, im simply just having my 100% neutral say on a subject. Anyway, its about time i made a comment on here and showed my ugly face again ^_^
peace out
-Deceased
[Edit] @Idren ...again lol. i dont hate Eyuva, or whatever the gay/gal calls themselves.. im simply making a point... aint that what we all have the right to do ?
@Agent X / Eyuva lol sorry if it seems like im annoyed or anything.. im not..although i may seem pissed im just making my point like everyone else can..
anyway... im out of here
keep on mapping people :) and remember map packs :D
lol.
| Idren 12-21-2005 09:14 AM MST | | At least he's putting out maps. Don't be a hater. ^
[edit] Your quote: "...is it jst me or does anyone else think Eyuva should give it a rest. i mean...close to 20 maps uploaded in the last 2 months and how many comments ? ...not many as far as i remember.
i think people are getting bored of seeing new maps added, then seeing the author is Eyuva."
= Hater.
I say: Keep it up Eyuva!
| Corey(:K256:) 12-20-2005 12:58 PM MST | | It's not like his maps are really poor or something, be happy you can enjoy so many new maps in such short time -_-
| kaiser 12-21-2005 09:52 AM MST | Rating: 7 | | You'll notice it's described as a "new" map. Most of his recent uploads were "retreads" of older maps. I'm always looking for new maps, keep it up. After playing the map, layout was OK, Bots played well, I'll play it again. I don't usually rate maps, feels like a "7" to me.
| Agent X 12-21-2005 11:25 PM MST | | Thanks deceased, I think you should calm down a bit though, I love Unreal Editing and mapping and am proud to contribute my work to the community.
Remember a lot of my maps were released when the file downloads were broken so people couldn't respond to them. They aren't broken now so, feel free to download this.
Plus, I didn't mention that you need the SGTech.utx file from the bonus pack to run this map. Make sure you have the bonus pack first.
GTD Carthage : The AWE factor is the hardest to master.
| GTD-Carthage 12-21-2005 02:01 AM MST | Rating: 6.5 | | Well, Agent X, or Eyuva rather. Your maps are pretty much the standard (good) detail. You've got lots of good lights, lay-outs and architecture but here's the general downfall of your map: theme and conceptual grandness.
To tell the truth, Eyu, I've become quite tired of seeing rooms criss-crossed by another set of rooms. It's getting redundant. Your map is balanced all in all but there's nothing that's really left to make that "performance finale" in your map. You need to place in there something that hasn't been seen before or something real cool. Not just a mass of rooms, ledges, ramps, and catwalks no matter how "flowing" the gameplay is.
Since in this map, I don't see anything really that catches the aye, I rate it an average score of 6. The rest of course contributes nicely for gameplay and technical graphics.
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