|
|
|
|
|
|
|
|
DM-1on1-Sph3res | | Map Info |
| | File Name | dm-1on1-sph3res-v2.zip | Author | subz` | Gametype | UT Deathmatch | Date Added | 01-22-2006 | File Version | 2.00 | File Size | 2.09 mb | Player Count | 2 | Map Description | None | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
|
| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| GTD-Carthage 12-08-2005 05:34 AM MST | | Wow, this map's name is quite misguiding. It's actually quite nice. :)
| Kantham 12-08-2005 05:42 AM MST | | For some reason i have the feeling that the author of this level had a quick on milb's architecture.
But ONLY IF the mirrors could be fixed i could try it and see.
| quillion 12-08-2005 07:41 AM MST | | Its about time this d/ling thing was sorted..no-one is saying nowt, whats going on?? HELLO! anyone there?:s
| subz` 12-09-2005 03:52 PM MST | | Yes, this map indeed is a result from the inspiration i got from epitowse by milb, ut 2004's roughinery and q3's ztn3tourney1, i asked milb permission to make a map that resembles his in a way, and he said yes :) I really like epitowse, but it's online gameplay is pretty much a downfall for the map, so thats why theres Sph3res [my trend to include a letter in a mapname ;p]
here's another download link: www.flawless-victory.com/subz/maps/DM-1on1-Sph3res.rar
2 milb , sorry, totaly forgot about that beta ;D the gameplay is the main point here and the archi is too strong tbh, because i was aiming for something lower so more people can play it [online every 3rd has a weak machine for some reason]. And the botplay ain't the best here either, but as i said its meant for online gaming, so nothing fancy with the pathnoding here ;>
| GenMoKai 12-08-2005 10:59 AM MST | | thnx subz
| milb 01-23-2006 01:29 PM MST | Rating: 6.5 | | I actually thought you're talking about the floorplan. And I asked for a beta too! But who cares! Will have a look on it!
I really liked the gp, it's better then in the original! Itemplacement was ok. But visuals aren't the strongest point of this map. Archi is boring sometimes and the green lights don't fit in my eyes!
P.S. No rating, coz haven't played enough. But would be a higher then 5 maybe 6 or 6.5.
Edit: Ok, it's a 6.5, Visuals aren't that good, but I really like to play the map even if it's too open at some places.
| duk 12-27-2005 09:06 AM MST | Rating: 9.5 | | wow, this is a great map, in fact he have take from epitowse the idea of the map, but he have work arround and make a excelente work...
the game play is excelente, and very superior then epitowse if we play the both maps we feel the diference, and the colours are fantastic real incredible, he have take the epitowse textures but with colours he have made a sophisticated work...
congratulations, i wish that new maps had this type of live colours, makes a new prespective of the game...
conclusion, suberb, fantastic, sophisticated... and takes 9.5 because the originality was not 100%... i hope you make more maps and this time we waiting something 100% original...
| jordi 01-22-2006 05:58 PM MST | Rating: 7.5 | | ok its ok
| Cyrss's Female Dog 01-23-2006 11:48 AM MST | Rating: 5 | | Sure..ok is ok,I spent most time running about with the Minigun,falling into green water.
Pickups a little confusing but a nice clean layout.
| Adamo 01-28-2006 04:23 AM MST | Rating: 7 | | Nice map :)
|
|
|
|
|
|
|
|
|
|