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DM-Esoterica | | Map Info |
| | File Name | dm-esoterica.zip | Author | ThaKillaTwinz | Gametype | UT Deathmatch | Date Added | 11-30-2005 | File Version | 1.00 | File Size | 2.33 mb | Player Count | 2-8 | Map Description | Its original purpose long forgotten, this small arena plays host to some of the most brutal action ever seen by tournament viewers. Don't stand still for long, or your jibs will be floating in the sewer below! | Review Rating | -- | User Rating | 6.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Ve//DeTTa 12-05-2005 05:53 PM MST | Rating: 6 | | This map looks nice, plays well. I didnt really like having to go into tiny boxes or in between pillars to pick up things when i'm flying around the map. It felt like a slow down. The layout is fairly simplistic, but has 3 levels and enough Z axis. Texturing looks really cool. Your skybox had a bad texture on 1 wall, that u can see out 1 of the portholes.
EDIT: the skybox error was actually copied right along with everything else from Conveyors skybox.
| Agent X 12-05-2005 03:40 PM MST | Rating: 7 | | Ok, thanks. I got the map and it's decent. I give it a 7. It's pretty open though, it reminds me more of some maps I played UT 2003 or 2004, which need to be more open because of the double jodge & jump moves.
The lighting was done well enough, a little too bright maybe.
Oh yeah, and the in game screenshot seems to be of a different map.
| DARRKCLOUD 12-05-2005 02:52 PM MST | | The FileFrount link works:
http://files.filefront.com/dm+esoterica/;4418423;;/fileinfo.html
| ThaKillaTwinz 12-09-2005 02:55 PM MST | | Thanks for the feedback yall...as for the screenshot, I can't make screenshots for crap so it looks real ghetto, but it is of the map! The three nice looking screenshots above come from mapraider.com. And the skybox...I usually make my own but I thought Conveyor's fit the atmosphere...I didn't notice the error until reading it on here!! and I didn't see it until I turned the brightness up! Zoops!! Last but not least the boxes and pillars I put in to jazz up the gameplay and add cover, but I see what you mean about ducking into the boxes to get the ammo. I might just make an "LE" with the boxes taken out. Anyway thanks for the comments.
Oh yeah I have a gang of older maps credited to my UT alias Muff_N...(http://nalicity.beyondunreal.com/view_author.php?aid=2384)
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