XepptizZ 11-14-2005 08:16 AM MST | |
LoL, I actually recognized your style. Either way, I don't do funnels, so someone else can take the bait.
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Ve//DeTTa 11-14-2005 04:15 PM MST | |
altho i have never downloaded mells maps, the screenies here look like a step backwards...
i like to live dangerously...try new things.... so i download mels map.
"cant find package for melskull"
why am i not surprised?
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Agent X 11-15-2005 03:52 AM MST | |
"cant find package for melskull"
Upload the package, I wanted a gimmick map to play with and this looked gimmicky at the time.
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GTD-Carthage 11-15-2005 06:00 AM MST | |
What's a funnel-map? Sorry if that's a noobie question. ;)
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Mellburn 11-28-2005 10:42 PM MST | |
EDIT: 4 THOSE OF YOU THAT LIKE MY MAPS:
http://www.users.se/rockpartners/MelPak_Install.exe
SORRY 'bout the mellskull textures, I've uploaded an update so it should be there now....
@GTD-Carthage Check this thread out and your question will be answered....
http://nalicity.beyondunreal.com/map_hub.php?mid=8522
THANKS everyone for your comments...
EDIT: @Vatcilli zeitchef I DO make my own textures but this one is modified yes...
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Vatcilli zeitchef 11-15-2005 02:57 PM MST | |
Mell do you make those textures yourself or do you use others and modify them? If so, Where is the credit part... I remember having seen these textures before in a package named doom.utx
funnel... Doesn't that mean FunTunnel? /Plays
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Turns2Ashes 11-15-2005 11:54 PM MST | |
Code it up in Notepad.
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Dark Jaxx 11-16-2005 02:35 PM MST | |
my, my, my ...can't really say the screenshots took my breath away.
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Kantham 11-16-2005 06:40 PM MST | |
Yep, notepad make good maps like this one.
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CyMek 11-16-2005 08:00 PM MST | Rating: 2 | |
The author and I agree on two points: The map definately has tunnels, and it sure is hell. I beg to differ on the fun part. The map has a central room, which is surrounded by a crazy spiderweb of tunnels that contain at least 2 damage amps, 11 redeemers, 4 big kegs, and most of the weapons on a smallish map. Other than the main room, I found no shapes other than the box. I liked the jump pad mesh with the texenvmap on it, but that is really about it. I can see maybe a 4, or even a 5 on the map at the absolute maximum. But a 9? It might be fun, but there is no way its that fun. Mel, I can see you have some good concepts, but I really wish you wuld learn to add details and decorate. This map makes DOOM1 maps look insanely complex and detailed. I don't think the argument that nobody cares about looks holds true. This could be a decent map if you made it interesting to play. Even an industrial theme is better than cubes that roughly intersect with patterned skulls on the walls. Lok at DM-Zeto, it is interesting to look at, and it has the same basic concept of a main room that has a bunch of halls/tunnles or whatever. Also, the mylevel package is there for a reason, so use it! I hate having to go through and delete packages that I don't need in my UT folder, they take up so much space...
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Lexington 11-18-2005 09:53 AM MST | Rating: 3 | |
LoL LoL... yes it's the hell, but for UT.
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knullansikte 02-07-2006 10:37 PM MST | Rating: 9 | |
GOOOOOOOOOOD funnel map!!!
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