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CTF-Boardwalk | | Map Info |
| | File Name | ctf-boardwalk.zip | Author | .:ZiO:. | Gametype | UT2k4 Capture The Flag | Date Added | 09-03-2005 | File Version | 1.00 | File Size | 16.89 mb | Player Count | 12 - 1 | Map Description | None | Review Rating | -- | User Rating | 8 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| mozart 09-04-2005 03:18 AM MDT | Rating: 8 | | played thru this a coule of times. I still haven't made up my mind yet.
the art work is fantastic. this map looks great. I love the sunset and the whole theme really. don't know why this reminds me of the Malecon' in Puerto Vallarta but it does. beautiful work.
even though there are a couple of routes you can take the primary route is pretty straight forward and simple.
the bots played well enough and seemed to be pathed ok though they weren't particularly tough
it's big. plenty of room.
I guess I'm rating this high because it looks so good. maybe I'm not being completely objective but in my opinion it's a nice map. I'll play it a bit more and see how I feel in a day or so. right now I gotta say it's definately worth a look. nice work man.
| Manticore 09-04-2005 05:33 AM MDT | Rating: 8 | | Many maps try something with a different theme. What makes this map work is the right choice of gametype. Construction is o.k. and the theme is well done. It's worth at least downloading to have a good look at. Surf's up!
| CursedSoul1 09-05-2005 01:01 PM MDT | Rating: 7.5 | | I really like the theme, the lighting is nice, gameplay and layout are nice, and i never found myself stuck so far.
to bad that though the map has lots of detail, it lacks detail as well. everything feels so empty, you could easily fill up the rooms with detail to make it all look more realistic. i love your meshes, though some textures dont seem to have a detail texture on them. also your movers arent set up very well, they are to bright. set the karma collision on, static lighting to true, and use dynamic lights to false. also.. i miss shadows? that sun would be able to cast bueatifull awesome shadows trough the tree's and such.
(to be 100% sure, he goes and see if the vid settings are all highest) yes they are.
to sum it up. an awesome map, will be lotsa fun online. could use some more detail in many rooms. the map doesnt feel.. finished... id like to see a few broken bricks, maybe some birds (there are always seagulls around the sea) it feels kinda static-ish. ill give it a 7,5 imho still a bit high, becouse if you "finish" the map, you could easily score much higher.
| Sicko Teddy 09-04-2005 01:05 PM MDT | | Could be great if you made en UNWHEEL racing map from it! The map reminds me a little of some Sonic game map. I don't know, mabe because of the town at seashore at sunset! They have it pretty similar.
| Draco 09-04-2005 03:32 PM MDT | Rating: 9 | | Very good map with great atmosphere. I never know. Should i fight or should i enjoy the sunset ;-)
| CARADOC 09-04-2005 08:11 PM MDT | Rating: 9 | | Awesome eye candy. A couple of good sniping areas. Takes some time to learn the layout. All very good.
| Daramus Research 09-05-2005 11:48 AM MDT | Rating: 8 | | Wow , GTA3 VC - ish style map ! Nice work , by the way :)
| goldfenix 09-05-2005 11:06 PM MDT | Rating: 8.5 | | Unorthadox, yet fascinating, good map.
| G.Lecter 09-08-2005 12:56 PM MDT | Rating: 7 | | I agree with Cursed. Some places look absolutely awesome, whereas other ones look completely cubish. The lighting could have been better IMO, looks nice now, but it could have had many more shadows, or it could have been night... The layout is +/- good. The middle is great, but I feel the indooors too labyrinthic. The placement is completely random and it does not make much sense IMO. With more details, tweaked lighting and (especially) a good placement I'd give this one 8 or more, but I think it's not too enjoyable now... The good work is there though, and it's well worth giving it a look or more... :)
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