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DM-1on1-Concs 
Map Info


 
File Namedm-concs_v1.2.zip
Authorminimal
GametypeUT2k4 Deathmatch
Date Added09-11-2005
File Version1.03
File Size435 kb
Player Count2 - 4
Map DescriptionNone
Review Rating --
User Rating2.5
Overall Rating --


 
Review


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Map Comments


D-7
09-01-2005 06:11 AM MDT
 
Gosh, ever heard the terms 'texturing' or 'lighting'?

Vatcilli zeitchef
09-01-2005 01:26 PM MDT
 
Ok no really good maps today.
Looks quite dull.

Kantham
09-11-2005 09:21 PM MDT
 
It seems like the author don't even bothered with a simple star skybox texture, or even with light source. Only a simple black color make it.

EDIT: what? version 3? are you uploading the map again and again to refresh it's possition on the newest addition list or something?

Turns2Ashes
09-01-2005 11:59 PM MDT
Rating: 2 
Minimal indeed.

"Build time: 1 days?"

redfist
09-11-2005 11:37 PM MDT
Rating: 4.5 
Didn't play it yet,but it looks like rockin map,but i wo't like the falling.

OK TRIED IT
EDIT EDIT
Well this map I think is really good,but put the dang thing INSIDE !!! in a room and make it so falling has very little damage.
Then, use some different colored textures on each level so you can tell ware you are while fighting.
I didnt check bots,nor went into technical stuff,but at 435 K zip this map is a bargain,you could add about twice as much stuff for looks and some other things and still have a VERY snappy FPS ,no slowdowns.

If you make it a non falling off map I would like it,and spruced up the All grayness,your colored light in there helped more than you think,but go the extra mile and soup it up.
AND I don't mean slapping stupid meshes all over the place,just mess with textures,and the room you put it in,have it crammed right to the outside edge of your brushes giving it all a wall sides.(I don't care if it's a box map either,it would be better than this for a good fightin map)
Then this map would be more fun,instead of that falling off crap wich I hate.
I am going to post a 4.5,map could be an 8 just keep working at it.And will post a 4.5 because I think you could come up with some good maps,and still make this one better yet.
Also you might want to send like every 100th version,cause people will soon be uninterested,get a friend or 2 to test,and get some older players or a beta forum let them test it,before you send more and more of the same map.(just advice,but people will start to complain,ya know?)

Also right now it is easy to not be sure if your going to fall,picture walking blindfolded,of the edge of a roof,compared to seeing,you know when to stop.
In there ,ooops,ooops,ooops ,so it makes the map extra no fun.

Helper
09-02-2005 07:54 PM MDT
Rating: 1.5 
please make a bigger effort.

willem
09-03-2005 04:13 AM MDT
 
Oke, it,s simple, maybe too simple, and the paths are too big.
But with a little more effort you can make this map work.
I think here about 1on1 contact.
Layout is not bad, but again paths are too big for a fast and intensive gameplay.
Keep tryin !
Next one will be better.
Greetings, willem.

Kyouryuu
09-05-2005 12:25 AM MDT
 
Dear Mapper,

Welcome to UT2004. You may have noticed we have a fantastic new feature. It's called a static mesh! With static meshes, you can add all kinds of really pretty details to your map.

Seriously, though, you should really think about using them. Look at DM-Sulphur, for starters.

goldfenix
09-14-2005 12:52 AM MDT
 
We also have a feature called a skybox. It helps make the map look more realistic and larger, instead of blackness emptiness... You should think about using one sometime...



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