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DM-Tantal 
Map Info


 
File Namedm-tantal_v11.zip
AuthorW@rdw@rf
GametypeUT2k4 Deathmatch
Date Added09-05-2005
File Version2.00
File Size8.02 mb
Player Count2 - 6
Map DescriptionTantalum: Atomic Number: 72, Atomic Symbol: Ta, Atomic Weight: 180.9479, Melting Point: 3017 Degrees Celsius, Boiling Point: 5458 Degrees Celsius.

This is an old underground 2-6 player deathmatch arena. As it is located in an public arena, it wasn't safe from the local youth that decorated it with graffiti.

UPDATED: All textures included in myLevel.
Review Rating --
User Rating7.5
Overall Rating --



 
Review


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Map Comments


a1ex
08-31-2005 05:37 PM MDT
Rating: 7.5 
Even without complex SM and many Performance sucking Details, which turn maps more into graphics demonstrations, I really like it.
The Theme is used very often, but you managed to get an own look by the graffities.
The map has a good flow and is really fun to play.

Turns2Ashes
08-31-2005 07:15 PM MDT
Rating: 7.5 
A uniquely styled map, that's for sure. Gameplay is decent but could have benefitted more from a couple things. For one, the shield placement is ain't so hot. Shields are valuable; thus, there should be a little more risk involved in getting them. As far as the layout goes, that's pretty good too, but relying on dodge slopes too much hurts the flow.

Oh, and to the author: You should take the texture packages you use out of the textures folder and make sure the map works without them. That way you'll catch any issues with myLevel. :)

Kantham
09-01-2005 05:15 PM MDT
 
Actualy, for that texture, you just need to remove the Hourpitores pack from your texture folder and re-open the map, then they will be set as NULL, you save the map and everything is set to go.

Well, as T2A said..

Muckbean: I don't tryed it yet, every map worth a score. Even those who don't need to exist. It's not the case for this one. I was just helping that guy for the texture glitch.

Muckbean
08-31-2005 10:34 PM MDT
Rating: 7 
Katham where is your rating then, or do you believe this map does not deserve one. Onto the map I really love the style and the looks are superb. This map will go nicely with your DM-1on1-Honor map.

Vatcilli zeitchef
09-01-2005 01:27 PM MDT
 
This map might be something
DL

Manticore
09-06-2005 03:27 AM MDT
Rating: 8 
The map looks good and plays well. I'm glad to see that it wasn't put up as 1 on 1, despite the size, as the number of bots keep the action fast and tough. Good player load, good game. Thank you...

W@rdw@rf
09-05-2005 12:58 PM MDT
 
Manticore:
I also thought about updating it, but there are already too much downloads, so many people would have to download it again.

Thanks for the comments!

Goldfenix: Turn Worlddetail to low and the graffiti is gone :)

DaramusResearch: The only thing that is similiar to rankin is the puddles, the weather and the author of the textures.

redfist
09-04-2005 11:56 AM MDT
 
Hard saying,that texture pack ,your map aint the only one,I say leave it,that texture pack will be used on a lot of oher levels,bummer deal though,just 1 texture LoL

cUnNiNg_StUnTs
09-04-2005 12:37 PM MDT
Rating: 7 
Map turned out really well, considering it's extremely quick BETA period and all the work that happened in such a short time.

There are a few texture misalignments in the ceiling area over that one ledge.

goldfenix
09-04-2005 11:39 PM MDT
Rating: 7 
I think I would like it better if it had no graffiti in it, but because the graffiti idea is not obvious and normal, I like it.

Daramus Research
09-05-2005 11:46 AM MDT
Rating: 7 
Ahhh , another clone of DM-Rankin/Redkin. But looks cool.

hemdale
09-08-2005 05:50 AM MDT
Rating: 8 
Visualisation is ok, not bad but not good, but game play is very decent, this map have so much of possibility for escapes over the enemies. Good work.

G.Lecter
09-08-2005 12:32 PM MDT
Rating: 7 
The texture use is excellent and the map looks great overall (the hanging banners look a bit odd; and there are ugly graffitis everywhere, it would have looked better with only a few good ones IMO [those with the weapon names..]), and the layout is pretty good too (it fails only [IMO] in the Bio hallway and the overuse of sloped walls in some places). However I think the placement does not make the best fun of the layout... Some chokepoints are empty and the action often takes place near the Shock and Link guns, which are placed in hallways... Only one shield in the middle could have worked well...
It's worth the download though.



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