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DM-lol-SystemCrash | | Map Info |
| | File Name | systemcrash-3.zip | Author | BK | Gametype | UT Deathmatch | Date Added | 08-25-2005 | File Version | 1.00 | File Size | 6.82 mb | Player Count | Unknown | Map Description | None | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| FraGnBraG 08-26-2005 01:45 AM MDT | Rating: 4 | | haha ... downloading ... maybe this looks like the inside of my PC or maybe not =P ( ... we'll see anyways :)
hmm .. well don't be shocked by the score i give you - imo its an interesting idea, with good (and funny) intentions -- but simply put this map could have been so much more ... don't get me wrong, it's a good try but five minutes with the map in ued2 shows me you're quite a few tutorials (and a lot of practice) away from pulling something like this off :/ it plays, and might be ok with just people - but i suggest you learn bot-pathing (even basic techniques) it's not hard to get them to jump, you know... the resistor legs show you need to learn how to use the 2d shape editor, the lighting is very basic -- there are good lighting tuts ... @331 brushes, i'd suggest you get a bit more skill under your belt, then remake this map oh, all those bazillion favorites teleporters and that bug-filled room should go, btw - players should always be able to see a teleporter or jumppad - there's tuts about kickers (jump pads) at the wiki -- or at least put some jumpboots in a map like this so higher areas can be reached easily - using invisible teleporters for changing levels is just bad design - anyways, sorry fo rthe low score, but you do have to do better -- cheers
| Sicko Teddy 08-25-2005 06:46 PM MDT | | you should of made it vertical instead of horizontal. it would be more fun in terms of Z axis! wonder if you can get killed if you touch the fan or a hot heat sink! LOL or get electricuted in the power cab!
| LiquidSteel 08-25-2005 07:31 PM MDT | Rating: 10 | | This is one fun map! I love the theme, love the music, and I love running around on the hard drive blasting bots. Lots of places to frag, and the bots know exactly what to do and how to get it done. This will be in my rotation for quite some time. Please keep up the good work.
| xFieldTech 08-25-2005 08:03 PM MDT | Rating: 6 | | If only the inside of my PC was as clean as this one...
This map is a blast to play, for a little while anyway. Lots of Z-axis, hiding spots, and bugs (eight-legged type, not coding) make DM-lol-SystemCrash worth the download if only for the gags the author sprinkled thoughout the level. Vertically isolated spawn points make the translocator a necessity. Bots tend to remain where they spawn and even with 15 bots, the map felt somewhat empty. Navigating to some of the higher areas seems impossible unless you spawn there.
I had my doubts about the soundtrack for the first couple of minutes but I soon myself playing the map just to listen to it. Even if you hate the particular type of music, you'll find the lyrics hilarious.
Definitely worth the download to check it out!
| Chopin 08-25-2005 09:02 PM MDT | Rating: 8 | | Certainly original.
| jordi 08-25-2005 10:36 PM MDT | Rating: 6.5 | | teleports killing players
| MOB1US 08-26-2005 04:17 PM MDT | | I never thought Weird Al Yankovitch would go with Unreal tournament, but hey, it does! Very funny!
I'm not going to give this a score though because i dont play sniper maps so i cant comment, mabey if you made a smaller one (a MiniMac perhaps?) i woudl really like that.
But it looked pretty good, but i couldn't find anyone though.
| Syphex 08-26-2005 04:46 PM MDT | Rating: 7 | | It was well done, and you certinly had a lot of original ideas here. However, i'm going to restate a problem that has been said: It's simply too big and hard to navigate, and some parts are impossible to reach without the translocator/spawning there. Even with 14 bots there was still a lot of space to hunt (I'd prefer that kind of thing in smaller teams, say around 4-6 players) and it would be a lot better if you made it smaller. But I like that there are so many things to see in this map, such as some hidden areas, the "bugs"..having a big keg o' health under the fan was also cool..you know, stuff like that. All in all, good job, and I look forward to your next map granted you take a bit of advice.
| TroAdoR 08-26-2005 10:20 PM MDT | | La verdad es que el mapa es muy original,buena idea
| GTD-Carthage 08-27-2005 12:04 AM MDT | Rating: 6.5 | | Pretty original idea there. The muzzix really fit the maps' theme. Where'd ya get it?
On the map, I think there's a problem with the pathnoding. Bots don't go to the power supply and if ever they spawn there, they'll stop moving. Over-all, it's quite a fine would-be sniper-map. :D Although the lighting schucks and some of the textures seem sort of mis-aligned.
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