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CTF-Gravity | | Map Info |
| | File Name | ctf-gravity.zip | Author | Hazel.H | Gametype | UT2k4 Capture The Flag | Date Added | 08-09-2005 | File Version | 1.00 | File Size | 5.95 mb | Player Count | 6 - 8 | Map Description | Gravity Gateway - A small CTF map ideal for 3on3 play. Hi-tech / surreal style. Originally designed for Jailbreak and converted to CTF, this version has different item placement and spawn points.
"A gravity collector orbits a far away sun... which is about to go supernova. Two teams battle it out for the last remaining escape pod." | Review Rating | -- | User Rating | 7.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| _shank 08-10-2005 01:22 AM MDT | Rating: 7.5 | | Fun to play. Seems simple initially but gots quite some more to it.
Has static mesh details...could use some more.
Lighting could also be improved.
Fun map that could be improved in the looks department
| kais 08-10-2005 05:58 AM MDT | Rating: 7.5 | | This map looks great, i specially like the bridge in base. The gameplay is decent but its not very special or anything. I like the fact that this is kind of a small map cause there are way to many big maps made for ut2004.
| G.Lecter 08-10-2005 01:09 PM MDT | Rating: 7 | | Fast CTF map, fun to play. The layout, originally designed for JB, has not the Translocator in mind and you'll find very few places where you can use it well. The possible translocatorjumps for the bots have not been pathed. I'm glad to see that the Minigun and the Keg have been removed in this one though. A bit too small for my liking, but there are few maps like this... It's a nice map, but I miss the jails and the arena...
| goldfenix 08-10-2005 07:11 PM MDT | Rating: 7 | | It was fun at first, but when I realized that the map was so small it began to feel cramped and so I got bored. The map does have a great theme, and the framerates are really incredible. Maul is a smaller map than this and it goes a little slow, for example. I also liked custom meshes. Lots of custom meshes from different maps I've seen were made in Maya, which is pretty easy, but it can even be easier in the Editor, like you've done. I liked how you can see space from the Center Room too.
(Can you tell me how to get Paintshop or whatever it is to make textures?)
| FMC 08-29-2005 03:51 PM MDT | Rating: 9 | | Played your map the first time online yesterday and it was an experience. I like this map very much, and it's one of my favourites now.
| Wesley "Boreas" van Dijk 10-12-2005 03:43 AM MDT | Rating: 7.5 | | Nice, but not outstanding
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