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CTF-Altract | | Map Info |
| | File Name | ctf-altract.zip | Author | E.T | Gametype | UT2k4 Capture The Flag | Date Added | 08-07-2005 | File Version | 1.00 | File Size | 12.54 mb | Player Count | 8 - 14 | Map Description | "On a small planet, the water had a special ernergy wich the skaarj where able to use as a source of electricity. They constructed a lot of installations for this purpose but now, as the planet has been taken by the humans, the place serve for tournaments."
It's a big skaarj themed CTF map set in the rock of a canyon. The base is surrounded by a jungle at night time. | Review Rating | -- | User Rating | 8 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| JuggaloKyle 08-07-2005 09:20 AM MDT | Rating: 8 | | very nice map.
the layout was nice, but i found the bases to be quite confusing of where you were at, or where the flag was. took me a while to get used to the bases.
the placement is good aswell. although, i though that the keg, rocket launcher, and the super shield were all way to close together. you could grab the rox and the keg, then drop down and grab the 100 shield, so it would give that player an upper advantage.
the visuals are very nice. the Skaarj Na Pali theme is very well done.
| G.Lecter 08-08-2005 12:35 PM MDT | Rating: 8.5 | | - Both indoor and outdoors look great! And my framerates stay OK most of the time (lower at outdoors, you notice that...). If I have to say someting bad... I feel all the indoor areas look too similar, and same for the outdoor areas. The lighting owns IMO. - Gameplay is cool IMO. Some things taht could have been better: I think the flag room is a bit too easy to defend for a big map. Also, I can switch paths almost every moment, but I still feel I am always running straight-forwardly... Some more Z would have been better, and a few more lifts or pads... The layout is made with hallways and terrain, the only thing I'm missing is a couple of bigger rooms. - I think the item placement might have been better, but I don't know how, so I say there is a good placement here. Now that JuggaloKyle said about the Keg and the Shield, I agree. I haven't taken both pickups yet though... - The bots play a challenging match and they will be helping you if you don't run too fast... Very nice work, a must download... :)
| Kantham 08-08-2005 04:03 AM MDT | Rating: 8 | | It looks like unreal 2 and perfect dark mixed togheter Downloading....
Played it, it's not so bad,the frame rates are exellent. And the fraking bots always know where you are (nothing to do with this map)
So i guess i am tired to play against bots on ctf. And i can't play this one online obviously.
| Manticore 08-07-2005 05:49 PM MDT | Rating: 8 | | Great look. Great gameplay. Good map....
| Turns2Ashes 08-08-2005 01:40 AM MDT | Rating: 8 | | Good layout (though can be confusing at first) and nice, unique visuals. Well, unique to UT2004 anyhow. Not so much to UT and Unreal because the map is visually styled like a map for one of those games, which is really refreshing to see. I like it. :)
| CursedSoul1 08-08-2005 08:04 AM MDT | Rating: 8 | | Besides the bots that sometimes stutter around the outside part near the blue flag, i dont know what to say what isnt been said before. :)
nice :)
| _shank 08-09-2005 05:37 AM MDT | Rating: 6.5 | | Quite complex to ay the least...the mapper has taken quite some pain to make such a layout.
Map in properly zoned and proper sound markers placed.
Good use of static meshes and emitters to add details.
| Hourences 08-09-2005 01:27 PM MDT | Rating: 8 | | Great map, a bit confusing at first but very solid and oldskool made so = cool
| E.T 08-10-2005 06:18 PM MDT | | thx for the comments !
| Draco 08-24-2005 04:28 PM MDT | Rating: 8 | | Good map.
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