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DM-Shank 
Map Info


 
File Namedm-shankv1.1.zip
Author_shank
GametypeUT2k4 Deathmatch
Date Added08-06-2005
File Version2.00
File Size1.71 mb
Player Count4 - 8
Map DescriptionSmall map intented for a fast gameplay, hence the absence of ammos and generous amount of health.

Have removed some elemnt of the sky to prevent the FPS from dropping.
Review Rating --
User Rating5.5
Overall Rating --



 
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Map Comments


CursedSoul1
08-08-2005 07:52 AM MDT
 
A week?
Could easily done within an hour though.

Good luck on your next maps bro :)

i wont rate this map, i cant really say that this is a layout, its more like a few platforms floating in space, connected with jumppads.
There isnt really any lighting to mention and the execution is very simple.
Personally, id give it about a 3.
An encouraging 3 :) have fun mapping


edit:
shank, i did open the map in ued, as i do with every map i download.
Though you have lots of lightactors in your map, even those couldve been done in an hour.
all im saying is, now it looked like a lot of work, but in a few weeks and/or months of practice, youll understand that everything you did now, is mere childsplay :)
keep practicing :)

Kantham
08-05-2005 06:00 PM MDT
Rating: 4.5 
As i mentioned on the forums. the phobos2 skybox is killing my grafic card with the layout you created.

This is about 3 level, there is a hole on each side where you can get on the 3rd floor to get on the top where you can grab the ltg and enjoy the hitscan party. Same for the shock rifles on the 2nd floor

This is a first map, the author did his best to play with lightning and give it a different shade of red and green. But the phobos 2 skybox destroyed the map.

Aalexanderrr
08-06-2005 07:25 AM MDT
Rating: 7 
Nice map!! Nice theme. You'd better change the skybox! Try to add new textures:change the planet texture to light green...

Fuzzy Logic
08-06-2005 07:29 AM MDT
Rating: 4 
Hmmm, can't see a problem with the sky box, most of it gave me between 120 and 200 fps. The only poor area is looking towards the top tier, at times dropping to 37 fps. Some work is needed there.

The platform layout is far too simple and uninspiring. There's an excessive amount of health littered around too.

_shank
08-06-2005 03:51 PM MDT
 
As you can see i have updated the map to prevent the FPS from dropping.

I cannot change the colour of the planet as that would require me to change the lighting. Open the map in the edtor to understand how much work has gone into the lighting.

The map layout is simple, but so is DM-Morpeus. I spent quite some time planning the gameplay and the layout reflects that, as i said before none of the elements in the map has been made from a eyecandy point of view.

kais
08-06-2005 07:10 PM MDT
Rating: 4.5 
The layout is really plane, and the lighting isn't all that good eighter. I can't see how the auther put that much time into creating this map, but thats not the issue here.

Though like it says in the readme, the map is made for gameplay, not looks. It doesn't really play all that special with normal weapons, it is kind of fun with instagib though.

A tip to _shank; use more textures, even though you dont make a map for the looks, a plane-looking map is never fun to play.

gl in the future:)

redfist
08-07-2005 01:30 AM MDT
 
I did not play it,but a falling map is just awefull even though I know it's part of the seen.

But looking at the screenshots it looks like a pretty well thought out game.

And I really despise the idea of how long it takes to do a level,that guy up there is relentless on trying to make mappers feel crappy,not allways,hell I take a month to 3 months to come up with a map,so screw that crap.

Also i think if you made the sky just all black for this map would be a good thing,it looks like a rocking level .
Rock on ...................

iron12
08-08-2005 10:38 PM MDT
Rating: 6.5 
I like these kind of maps.

Played good. Lots of fun.



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