|
|
|
|
|
|
|
|
DM-Agony2k4 | | Map Info |
| | File Name | dm-agony2k4.zip | Author | yournan | Gametype | UT2k4 Deathmatch | Date Added | 07-20-2005 | File Version | 1.00 | File Size | 9.46 mb | Player Count | 4 - 6 | Map Description | None | Review Rating | -- | User Rating | 6.5 | Overall Rating | -- |
|
| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| souldividersjosz 07-20-2005 04:40 AM MDT | | Is this a fixed version without the HOMs and whatnot?
| CursedSoul1 07-20-2005 07:29 AM MDT | Rating: 6.5 | | Plays nice, and the theme totally fits the UT one, It makes me miss the solidness some of the ut maps had. Would even be better if you tried to change the layout though. but this is a good conversion. (imho)
| yournan 07-21-2005 08:29 AM MDT | | yes sjosz the hom is fixed. i went into game and couldn't see it myself, but i did move the antiportal down which was sticking out.
EDIT - Luv Studd.
the redemmer most people wanted in, so i left it. But i do agree its not the right map for it. FPS is dipping all over as no zones because of terrain. The wood texture just went like it when i applied it, not sure if i could do anything to it. Its not that much of a issue gives a old worn look to it. The supports again were what most people suggested on changing and making bigger, you can blame the ut2k4 fans for that;)
thanks for your comments
| Luv_Studd 07-20-2005 06:55 PM MDT | Rating: 6.5 | | Not a bad conversion, brings back memories. I like the stained glass windows. Really, the redeemer should be taken out though.
There are some small errors I saw running around (terrain with invisible section & flickering meshes), and I wish some changes were made to the supports under the walkways as they impede the flow (perhaps smaller ones would have worked better).
A bit scaled up version would be good to compensate for the player movability in UT2K4.
Lighting & shadows could have been a tad better, and the wooden walkways with a little less stretched texture also.
Lastly, there's some fps hits in spots.
|
|
|
|
|
|
|
|
|
|