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ONS-Tropic-32p | | Map Info |
| | File Name | ons-tropic-32p.zip | Author | Hunter | Gametype | UT2k4 Onslaught | Date Added | 05-14-2005 | File Version | 1.00 | File Size | 7.01 mb | Player Count | 10 - 32 | Map Description | A thoroughly revised ONS-Tropic made to house 32 players. This map went through four beta stages on the Titan Internet 32 man onslaught server. It is tweaked to perfection with every conceivable bug eradicated, new textures, new flora & fauna, and new link setups. This is the way onslaught was meant to be played - fill it to the brim with players and enjoy some of the fastest paced matches you will ever have.
***Map requires the Editors Choice Bonus Pack (ECE Bonus Pak). | Review Rating | -- | User Rating | 8.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| NikolaCox 05-14-2005 07:55 PM MDT | | Looks good! Haven't dlin yet, havent rated yet! I ll dl it tommorrow. :D
| Defeat 05-18-2005 05:18 PM MDT | Rating: 8.5 | | >Ahh, i'm guessing these tropical maps were inspired by FAR CRY but mabye i'm wrong. Looks cool and the filesize is suprisingly small for a 32 player map. That prolly cause all the textures are in the ECE pack. Will d/l later and play. Looks sweet. --------------------------------------------------------- >Man this map is awsome. d/l right away! The only problem I have is the starting area is a little crowded but thats just me and isn't reflected in the score. The texturing is top notch too!
| hunter 05-16-2005 02:42 PM MDT | | actually I released ONS-Tropic back in May of 2004, so no Far Cry inspiration. That game does look really sexy though.
I wonder how nice of an island I can make with unrealengine 3...
| PulsarSkate 05-18-2005 05:30 AM MDT | | Then I'm already waiting for these islands...
| G.Lecter 05-30-2005 03:12 PM MDT | Rating: 8 | | Great! I love the ambience and the sky. The layout is good too with some interesting high spots for AVRiLers... Some things that could be better: - Framerates drop in some places... :( - I think the powercore bases should be much bigger, offering more ways to attack them. 32 players attacking/deffending a core in the same direction is such a pain for everyone. - It's a bit difficult driving trhough the tunnel, and the stupid bots can't do it while they are driving big vehicles (not the mapper's fault).
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