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DM-StorageBunker | | Map Info |
| | File Name | dm-storagebunker.zip | Author | BmB23 | Gametype | UT2k4 Deathmatch | Date Added | 04-28-2005 | File Version | 1.00 | File Size | 665 kb | Player Count | 2 - 12 | Map Description | Well... this map started out as a test of the warpzones of unreal engine 2.5.
It Began to look interesting and I wanted to submit it, but I thought I may have to fix it up a little. It took a couple of days but here's the finished product; Complete with botpathing static meshes and pickups.
I'm sorry for the lacking preview picture but I can't figure out how to do that.
And it seems that my description of the map wont show in the map browser, odd... I typed it in in the "description" setting of levelproperties.
This is my first piece of real mapping, apart from the lost VCTF-MechTechRoom. the funniest map ever. Sadly it was never published. | Review Rating | -- | User Rating | -- | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Kantham 04-30-2005 11:03 AM MDT | | So let me see what the help on the forums gived you....
Edit: the scrrenies look better than the map in game ,
-the stairs are just fugly and i got stock in , remove them -actualy , you only need 1 shield , and not 6 in the same room -The weapon are so damn long to reach , put them closer to the spwn point. -Scale down the map , it look like a sniper map or something
At least , the meshes are not fugly with the textures you selected.
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